From e4172ddfa37ead692f5af2b155d33f60716b18e7 Mon Sep 17 00:00:00 2001 From: Bob-Murphy Date: Sun, 26 Nov 2023 14:58:28 +0100 Subject: [PATCH 1/3] 3-4-1 changelog and version --- A3A/addons/core/Includes/script_version.hpp | 2 +- README.md | 2 +- changelog.rst | 47 +++++++++++++++++++++ 3 files changed, 49 insertions(+), 2 deletions(-) diff --git a/A3A/addons/core/Includes/script_version.hpp b/A3A/addons/core/Includes/script_version.hpp index 24f5ed9e38..b0e6876109 100644 --- a/A3A/addons/core/Includes/script_version.hpp +++ b/A3A/addons/core/Includes/script_version.hpp @@ -1,4 +1,4 @@ #define MAJOR 3 #define MINOR 4 -#define PATCHLVL 0 +#define PATCHLVL 1 #define BUILD 0 diff --git a/README.md b/README.md index 8da8460ebb..de8b6c6b88 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@

- Antistasi Version + Antistasi Version Issues diff --git a/changelog.rst b/changelog.rst index e86abcb369..d480ad5101 100644 --- a/changelog.rst +++ b/changelog.rst @@ -3,6 +3,53 @@ Changelog ========== +Version 3.4.1 +=============== + +.. note:: + 26th November 2023 + +.. admonition:: Minor + + * :issue:`3061` Added additional params options for the Friendly Fire Punishment System + * :issue:`3058` Updated default values of some parameters to give a better experience when starting a mission without any params adjustment + + .. admonition:: Template updates + + * :issue:`3018` Adds Kozlice 12G rebel equipment when Contact DLC is loaded + +.. admonition:: Bugfixes + + * :issue:`3068` Fixed magazine for RHS 2S1 Artillery + * :issue:`3066` Fixed multiple minor template issues + * :issue:`3064` Fixed multiple Assassination missions related issues + * :issue:`3063` Fixed minor issues with multiple hints + * :issue:`3059` Fixed issues with the new revive system + * :issue:`3055` Added missing condition check on Vanilla CSAT templates + * :issue:`3051` Fixed multiple strings in regard to typos, wording and such + * :issue:`3041` Fixed SFIA faction name in relevant files + * :issue:`3044` Fixed issue with double-revive cases + * :issue:`3043` Fixed issue with garrison spawning when no buildings are present + * :issue:`3042` Fixed issue wwhere autoloading an old save could break + * :issue:`3031` Fixed patrol starting locations being too close to players by implementing min distance check + +.. admonition:: Localization + + * [Multiple PRs] - Multiple hundred new translations accumulative for all the supported languages + +.. warning:: + + * Please note that this changelog may contain both spelling/grammatical errors and/or factual errors. Should any factual errors exist, we apologise but with the sheer number of changes made per version it can be easy to lose or mistake a change when writing up the changelog. + +| + +----- + +| + + + + Version 3.4.0 =============== From fee94e99bb13ef8fc36fc5ca0e9ab464063a9bb0 Mon Sep 17 00:00:00 2001 From: Bob-Murphy Date: Sun, 26 Nov 2023 16:57:45 +0100 Subject: [PATCH 2/3] changes --- changelog.rst | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/changelog.rst b/changelog.rst index d480ad5101..3af04daa25 100644 --- a/changelog.rst +++ b/changelog.rst @@ -20,17 +20,17 @@ Version 3.4.1 .. admonition:: Bugfixes - * :issue:`3068` Fixed magazine for RHS 2S1 Artillery - * :issue:`3066` Fixed multiple minor template issues - * :issue:`3064` Fixed multiple Assassination missions related issues - * :issue:`3063` Fixed minor issues with multiple hints - * :issue:`3059` Fixed issues with the new revive system - * :issue:`3055` Added missing condition check on Vanilla CSAT templates + * :issue:`3068` Fixed magazine for RHS 2S1 Artillery which caused it simply not firing + * :issue:`3066` Fixed multiple minor template issues, mostly incorrect scopes, nothing critical + * :issue:`3064` Fixed multiple Assassination missions related issues where hints where not displayed correctly + * :issue:`3063` Fixed minor issues with multiple hints where titles where not displayed correclty + * :issue:`3059` Fixed issues with the new revive system like revive being disabled due to being killed by damage while downed + * :issue:`3055` Added missing condition check on Vanilla CSAT templates leading to marksmen dlc content not being loaded * :issue:`3051` Fixed multiple strings in regard to typos, wording and such * :issue:`3041` Fixed SFIA faction name in relevant files - * :issue:`3044` Fixed issue with double-revive cases - * :issue:`3043` Fixed issue with garrison spawning when no buildings are present - * :issue:`3042` Fixed issue wwhere autoloading an old save could break + * :issue:`3044` Fixed issue with double-revive cases solved where players got stuck in the revive-animation + * :issue:`3043` Fixed issue with garrison spawning when no buildings are present which led to garrisons being broken/deleted + * :issue:`3042` Fixed issue where autoloading an old save with a newer version could break * :issue:`3031` Fixed patrol starting locations being too close to players by implementing min distance check .. admonition:: Localization From cb74c77d2b94782002a783c8b037a52fe74c4fec Mon Sep 17 00:00:00 2001 From: Bob-Murphy Date: Sun, 26 Nov 2023 17:00:49 +0100 Subject: [PATCH 3/3] changes --- changelog.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/changelog.rst b/changelog.rst index 3af04daa25..9a476cc238 100644 --- a/changelog.rst +++ b/changelog.rst @@ -24,13 +24,13 @@ Version 3.4.1 * :issue:`3066` Fixed multiple minor template issues, mostly incorrect scopes, nothing critical * :issue:`3064` Fixed multiple Assassination missions related issues where hints where not displayed correctly * :issue:`3063` Fixed minor issues with multiple hints where titles where not displayed correclty - * :issue:`3059` Fixed issues with the new revive system like revive being disabled due to being killed by damage while downed + * :issue:`3059` Fixed revive system being disabled after a player was killed by damage when downed * :issue:`3055` Added missing condition check on Vanilla CSAT templates leading to marksmen dlc content not being loaded * :issue:`3051` Fixed multiple strings in regard to typos, wording and such * :issue:`3041` Fixed SFIA faction name in relevant files - * :issue:`3044` Fixed issue with double-revive cases solved where players got stuck in the revive-animation + * :issue:`3044` Fixed units continuing revive attempts after their target was revived by someone else. * :issue:`3043` Fixed issue with garrison spawning when no buildings are present which led to garrisons being broken/deleted - * :issue:`3042` Fixed issue where autoloading an old save with a newer version could break + * :issue:`3042` Fixed issue where autoloading an old save with a newer version could break respawns * :issue:`3031` Fixed patrol starting locations being too close to players by implementing min distance check .. admonition:: Localization