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[Bug]: Default commander can't defuse mines (in vanilla?) #3253

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jaj22 opened this issue May 18, 2024 · 0 comments · Fixed by #3295
Closed

[Bug]: Default commander can't defuse mines (in vanilla?) #3253

jaj22 opened this issue May 18, 2024 · 0 comments · Fixed by #3295
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jaj22 commented May 18, 2024

We give the default commander medic & engineer unit traits to make solo play easier, but not explosiveSpecialist, which is required to defuse mines. Could also add UAVHacker but I'm not sure there's any legitimate use for it.

Only difficult bit is that we need to check what ACE does with this trait.

@jaj22 jaj22 added the Bug Something isn't working label May 18, 2024
@jaj22 jaj22 added this to the 3.6 milestone May 18, 2024
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