diff --git a/A3A/addons/core/Templates/Templates/IFA/IFA_AI_ALLIES.sqf b/A3A/addons/core/Templates/Templates/IFA/IFA_AI_ALLIES.sqf index 8d7b420846..61ec17ca8d 100644 --- a/A3A/addons/core/Templates/Templates/IFA/IFA_AI_ALLIES.sqf +++ b/A3A/addons/core/Templates/Templates/IFA/IFA_AI_ALLIES.sqf @@ -270,8 +270,8 @@ _militiaLoadoutData set ["slWeapons", [ ["LIB_Sten_Mk5", "LIB_ACC_No4_Mk2_Bayo", "", "", [], [], ""] ]]; _militiaLoadoutData set ["rifles", [ -["LIB_LeeEnfield_No4", "LIB_ACC_No4_Mk2_Bayo", "", "", [], [], ""], -["LIB_LeeEnfield_No1", "LIB_ACC_P1903_Bayo", "", "", [], [], ""] +["LIB_LeeEnfield_No4", "LIB_ACC_No4_Mk2_Bayo", "", "", [], [], ""] +//["LIB_LeeEnfield_No1", "LIB_ACC_P1903_Bayo", "", "", [], [], ""] //Moving to desert templates ]]; _militiaLoadoutData set ["carbines", ["LIB_M1_Carbine", "LIB_LeeEnfield_No4"]]; _militiaLoadoutData set ["grenadeLaunchers", [ diff --git a/A3A/addons/core/Templates/Templates/IFA/IFA_AI_WEH.sqf b/A3A/addons/core/Templates/Templates/IFA/IFA_AI_WEH.sqf index bb2507744e..46c3f9f83c 100644 --- a/A3A/addons/core/Templates/Templates/IFA/IFA_AI_WEH.sqf +++ b/A3A/addons/core/Templates/Templates/IFA/IFA_AI_WEH.sqf @@ -31,9 +31,9 @@ ["vehiclesAPCs", []] call _fnc_saveToTemplate; // armed with enclosed turret, armoured, with 6-8 passengers ["vehiclesIFVs", []] call _fnc_saveToTemplate; // capable of surviving multiple rockets, cannon armed, with 6-8 passengers -//Some shenanigans to ensure the player doesn't only face Tigers -["vehiclesLightTanks", ["LIB_StuG_III_G_WS"]] call _fnc_saveToTemplate; +["vehiclesLightTanks", ["LIB_StuG_III_G_WS"]] call _fnc_saveToTemplate; //Add Panzer 4 without shield, needs to be added to configs +//Some shenanigans to ensure the player doesn't only face Tigers/King tigers private _mediumTanks = [ "LIB_T34_76_captured3","LIB_T34_76_captured","LIB_StuG_III_G_WS", "LIB_StuG_III_G","LIB_StuG_III_G","LIB_StuG_III_G", diff --git a/A3A/addons/core/Templates/Templates/IFA/IFA_CIV_Common.sqf b/A3A/addons/core/Templates/Templates/IFA/IFA_CIV_Common.sqf index ac903ce6b2..709ff2b8da 100644 --- a/A3A/addons/core/Templates/Templates/IFA/IFA_CIV_Common.sqf +++ b/A3A/addons/core/Templates/Templates/IFA/IFA_CIV_Common.sqf @@ -19,6 +19,7 @@ ["vehiclesCivBoat", ["B_Boat_Transport_01_F", 0.2]] call _fnc_saveToTemplate; //this line determines civilian boats -- Example: ["vehiclesCivBoat", ["C_Boat_Civil_01_F"]] -- Array, can contain multiple assets +//Do we want vehicles of these kinds in this modset? ["vehiclesCivRepair", [ "LIB_Zis6_Parm", 0.0375 ]] call _fnc_saveToTemplate; //this line determines civilian repair vehicles diff --git a/A3A/addons/core/Templates/Templates/IFA/IFA_REB_AK.sqf b/A3A/addons/core/Templates/Templates/IFA/IFA_REB_AK.sqf index ad13f7c15b..f50e59e314 100644 --- a/A3A/addons/core/Templates/Templates/IFA/IFA_REB_AK.sqf +++ b/A3A/addons/core/Templates/Templates/IFA/IFA_REB_AK.sqf @@ -15,9 +15,9 @@ // All of bellow are optional overrides. ["diveGear", [""]] call _fnc_saveToTemplate; ["flyGear", ["U_LIB_US_Bomber_Pilot"]] call _fnc_saveToTemplate; -["vehiclesCivSupply", ["LIB_OpelBlitz_Ambulance_w"]] call _fnc_saveToTemplate; +["vehiclesCivSupply", ["LIB_OpelBlitz_Ambulance_w"]] call _fnc_saveToTemplate; //We should create a inert "box truck" version -["surrenderCrate", "LIB_Lone_Big_Box"] call _fnc_saveToTemplate; //WIP +["surrenderCrate", "LIB_Lone_Big_Box"] call _fnc_saveToTemplate; ////////////////////////// // Vehicles // @@ -25,7 +25,7 @@ ["vehiclesBasic", ["LIB_Willys_MB"]] call _fnc_saveToTemplate; ["vehiclesLightUnarmed", ["LIB_GazM1_SOV"]] call _fnc_saveToTemplate; -["vehiclesLightArmed", ["LIB_UK_Willys_MB_M1919"]] call _fnc_saveToTemplate; +["vehiclesLightArmed", ["LIB_UK_Willys_MB_M1919"]] call _fnc_saveToTemplate; //replace with a version in plain green ["vehiclesTruck", ["LIB_Zis5v"]] call _fnc_saveToTemplate; ["vehiclesAT", []] call _fnc_saveToTemplate; ["vehiclesAA", ["LIB_Zis5v_61K"]] call _fnc_saveToTemplate; diff --git a/A3A/addons/core/Templates/Templates/IFA/IFA_REB_FFI.sqf b/A3A/addons/core/Templates/Templates/IFA/IFA_REB_FFI.sqf index ae7ce739f6..79dae03b72 100644 --- a/A3A/addons/core/Templates/Templates/IFA/IFA_REB_FFI.sqf +++ b/A3A/addons/core/Templates/Templates/IFA/IFA_REB_FFI.sqf @@ -15,9 +15,9 @@ // All of bellow are optional overrides. ["diveGear", [""]] call _fnc_saveToTemplate; ["flyGear", ["U_LIB_US_Bomber_Pilot"]] call _fnc_saveToTemplate; -["vehiclesCivSupply", ["LIB_OpelBlitz_Ambulance_w"]] call _fnc_saveToTemplate; +["vehiclesCivSupply", ["LIB_OpelBlitz_Ambulance_w"]] call _fnc_saveToTemplate; //We should create a inert "box truck" version -["surrenderCrate", "LIB_BasicWeaponsBox_GER"] call _fnc_saveToTemplate; //WIP +["surrenderCrate", "LIB_BasicWeaponsBox_GER"] call _fnc_saveToTemplate; ////////////////////////// // Vehicles // @@ -25,9 +25,9 @@ ["vehiclesBasic", ["LIB_Willys_MB"]] call _fnc_saveToTemplate; ["vehiclesLightUnarmed", ["LIB_GazM1_FFI"]] call _fnc_saveToTemplate; -["vehiclesLightArmed", ["LIB_UK_Willys_MB_M1919"]] call _fnc_saveToTemplate; +["vehiclesLightArmed", ["LIB_UK_Willys_MB_M1919"]] call _fnc_saveToTemplate; //replace with a version in plain green ["vehiclesTruck", ["LIB_CIV_FFI_CitC4_5"]] call _fnc_saveToTemplate; -["vehiclesAT", ["LIB_Zis5v_61K"]] call _fnc_saveToTemplate; +["vehiclesAT", ["LIB_Zis5v_61K"]] call _fnc_saveToTemplate; //Remove maybe ["vehiclesAA", []] call _fnc_saveToTemplate; ["vehiclesBoat", ["LIB_LCA"]] call _fnc_saveToTemplate; diff --git a/A3A/addons/core/Templates/Templates/IFA/IFA_Reb_Vehicle_Attributes.sqf b/A3A/addons/core/Templates/Templates/IFA/IFA_Reb_Vehicle_Attributes.sqf index 2b0b2be932..eb966dd265 100644 --- a/A3A/addons/core/Templates/Templates/IFA/IFA_Reb_Vehicle_Attributes.sqf +++ b/A3A/addons/core/Templates/Templates/IFA/IFA_Reb_Vehicle_Attributes.sqf @@ -3,6 +3,7 @@ //Cars ["LIB_Willys_MB", ["rebCost", 200]], ["LIB_UK_Willys_MB_M1919", ["rebCost", 1000]], + ["LIB_GazM1", ["rebCost", 400]], ["LIB_GazM1_dirty", ["rebCost", 400]], ["LIB_Zis5v_61K", ["rebCost", 2000]], //Alternatively we'd make this not purchable?