Testing in this area should focus on the Eye Adaptation components.
- Crashes, soft-locks, hangs when launching Editor.exe or adding a component.
- When a component settings value is changed, it has a visual impact on the level.
- The change can be subtle, but if no change is present log an issue
- Create an entity with the Exposure Control and enable Eye Adaptation
- Move the view around in the level and observe how Eye Adaptation adjusts the exposure when looking at a bright light
15 minutes per platform. Note that the workflow below is the basic steps, feel free to experiment with other settings during the remaining time.
Workflow | Requests | Things to Watch For |
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1. Launch Editor and create new level | Launch Editor.exe, and create a new level with default settings |
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2. Set up Exposure Control Entity |
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3. Turn on Eye Adaptation |
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