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ContentGuide.md

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MPS Content Guide

This is a contributors guide for those working with general content submissions, for example 3D model props, materials, terrain, etc. Character work, rigging, and animation is described in the CharacterGuide.md (to: do link to)

You can follow on of these guide to O3DE get up and running:

Multiplayer sample (MPS) project for the Open 3D Engine

O3DE multiplayer sample assets (this guides parent repository)

o3de-multiplayersample-assets/GettingStarted.md

This guide will help you get up and running with Digital Content Creation tools (DCC), such as Blender or Maya.

Licensing

You must be aware of asset licensing restrictions present in this repository.

Some Assets have been developed by third parties and are subject to separate license terms (such as the Kitbash3D assets or Adobe Mixamo files). It is your responsibility to comply with the applicable licenses for such content should you choose to use these assets in any other project. Information on third party materials, and the applicable license terms, are referenced in or included with the asset artifacts (3d models, texture images, etc.), such as in separate LICENSE*.txt files accompanying the materials in each Gem or Asset subfolders.

If you are contributing new assets to this repository, all contributions must be freely available public domain content, wholly new works of art, or modified and ported conversions of assets with similarly permissible licensing. You must document the origin of assets even if modified and include licensing information for the assets within the assets subfolder (add a LICENSE.txt). Generally all new asset contributions must be made under a permissible open source license, such as: Creative-Commons license (such as LICENSE-CC0.txt or LICENSE-CC-BY-4.0.txt)

Level Art

( To do: break down an asset ... )

Terrain

( To do: describe how the terrain was made, etc. )

Lighting

( To do: describe the global lighting setup. )