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We run our unit tests for the console using the console - the same console we are testing. This makes the unit tests into something like acceptance tests and any error that makes the console fail to run tests is almost impossible to debug.
Running the unit tests for the console under nunitlite - which is what we do for the engine tests - should simplify the build while eliminating this problem.
The text was updated successfully, but these errors were encountered:
We run our unit tests for the console using the console - the same console we are testing. This makes the unit tests into something like acceptance tests and any error that makes the console fail to run tests is almost impossible to debug.
Running the unit tests for the console under nunitlite - which is what we do for the engine tests - should simplify the build while eliminating this problem.
The text was updated successfully, but these errors were encountered: