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Very simple marching cubes/naive surface nets example. Depends on GLUT, GL, GLU and a C++11 compiler. Run ./compile.bash, enjoy! - LMB and drag mouse to rotate the camera, WASD to move the camera. - RMB to open a menu with various options: - Marching Cubes (flat shading) - Marching Cubes (smooth shading) - Naive Surface Nets (smooth shading) - Toggle Wireframe Public domain.
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A very simple marching cubes example.
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