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[v9.x-backport] Backport #17198, #17738, #17841, #17736, #17881, #17879 and #18139 #19006
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Share `process` through the module wrapper rather than relying on nobody messing with `global.process`. PR-URL: nodejs#17198 Fixes: nodejs#6802 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Lance Ball <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Joyee Cheung <[email protected]> Reviewed-By: Alexey Orlenko <[email protected]> Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Timothy Gu <[email protected]> Reviewed-By: Refael Ackermann <[email protected]>
Do not share unnecessary information about nextTick state between JS & C++, instead only track whether a nextTick is scheduled or not. Turn nextTickQueue into an Object instead of a class since multiple instances are never created. Other assorted refinements and refactoring. PR-URL: nodejs#17738 Reviewed-By: Anna Henningsen <[email protected]>
When a process encounters a _fatalException that is caught, it should schedule execution of nextTicks but not in an arbitrary place of the next Immediates queue. Instead, add a no-op function to the queue that will ensure processImmediate runs, which will then ensure that nextTicks are processed at the end. PR-URL: nodejs#17841 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
Make setImmediate() immune to `process` global tampering by removing the dependency on the `process._immediateCallback` property. PR-URL: nodejs#17736 Fixes: nodejs#17681 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Jeremiah Senkpiel <[email protected]> Reviewed-By: James M Snell <[email protected]>
PR-URL: nodejs#17881 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Khaidi Chu <[email protected]> Reviewed-By: Tobias Nießen <[email protected]>
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. PR-URL: nodejs#17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
Refactor Immediates handling to allow for them to be unrefed, similar to setTimeout, but without extra handles. Document the new `immediate.ref()` and `immediate.unref()` methods. Add SetImmediateUnref on the C++ side. PR-URL: nodejs#18139 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Franziska Hinkelmann <[email protected]> Reviewed-By: James M Snell <[email protected]>
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Nice, thanks!
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Share `process` through the module wrapper rather than relying on nobody messing with `global.process`. Backport-PR-URL: #19006 PR-URL: #17198 Fixes: #6802 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Lance Ball <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Joyee Cheung <[email protected]> Reviewed-By: Alexey Orlenko <[email protected]> Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Timothy Gu <[email protected]> Reviewed-By: Refael Ackermann <[email protected]>
addaleax
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Feb 26, 2018
Do not share unnecessary information about nextTick state between JS & C++, instead only track whether a nextTick is scheduled or not. Turn nextTickQueue into an Object instead of a class since multiple instances are never created. Other assorted refinements and refactoring. Backport-PR-URL: #19006 PR-URL: #17738 Reviewed-By: Anna Henningsen <[email protected]>
addaleax
pushed a commit
that referenced
this pull request
Feb 26, 2018
When a process encounters a _fatalException that is caught, it should schedule execution of nextTicks but not in an arbitrary place of the next Immediates queue. Instead, add a no-op function to the queue that will ensure processImmediate runs, which will then ensure that nextTicks are processed at the end. Backport-PR-URL: #19006 PR-URL: #17841 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
addaleax
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Feb 26, 2018
Make setImmediate() immune to `process` global tampering by removing the dependency on the `process._immediateCallback` property. Backport-PR-URL: #19006 PR-URL: #17736 Fixes: #17681 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Jeremiah Senkpiel <[email protected]> Reviewed-By: James M Snell <[email protected]>
addaleax
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Backport-PR-URL: #19006 PR-URL: #17881 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Khaidi Chu <[email protected]> Reviewed-By: Tobias Nießen <[email protected]>
addaleax
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Feb 26, 2018
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. Backport-PR-URL: #19006 PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
addaleax
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Feb 26, 2018
Refactor Immediates handling to allow for them to be unrefed, similar to setTimeout, but without extra handles. Document the new `immediate.ref()` and `immediate.unref()` methods. Add SetImmediateUnref on the C++ side. Backport-PR-URL: #19006 PR-URL: #18139 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Franziska Hinkelmann <[email protected]> Reviewed-By: James M Snell <[email protected]>
Thanks, landed on v9.x-staging! landed in 743cf33...f2dd17b |
addaleax
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Feb 26, 2018
Share `process` through the module wrapper rather than relying on nobody messing with `global.process`. Backport-PR-URL: #19006 PR-URL: #17198 Fixes: #6802 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Lance Ball <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Joyee Cheung <[email protected]> Reviewed-By: Alexey Orlenko <[email protected]> Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Timothy Gu <[email protected]> Reviewed-By: Refael Ackermann <[email protected]>
addaleax
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that referenced
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Feb 26, 2018
Do not share unnecessary information about nextTick state between JS & C++, instead only track whether a nextTick is scheduled or not. Turn nextTickQueue into an Object instead of a class since multiple instances are never created. Other assorted refinements and refactoring. Backport-PR-URL: #19006 PR-URL: #17738 Reviewed-By: Anna Henningsen <[email protected]>
addaleax
pushed a commit
that referenced
this pull request
Feb 26, 2018
When a process encounters a _fatalException that is caught, it should schedule execution of nextTicks but not in an arbitrary place of the next Immediates queue. Instead, add a no-op function to the queue that will ensure processImmediate runs, which will then ensure that nextTicks are processed at the end. Backport-PR-URL: #19006 PR-URL: #17841 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
addaleax
pushed a commit
that referenced
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Feb 26, 2018
Make setImmediate() immune to `process` global tampering by removing the dependency on the `process._immediateCallback` property. Backport-PR-URL: #19006 PR-URL: #17736 Fixes: #17681 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Jeremiah Senkpiel <[email protected]> Reviewed-By: James M Snell <[email protected]>
addaleax
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Feb 26, 2018
Backport-PR-URL: #19006 PR-URL: #17881 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Khaidi Chu <[email protected]> Reviewed-By: Tobias Nießen <[email protected]>
addaleax
pushed a commit
that referenced
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Feb 26, 2018
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. Backport-PR-URL: #19006 PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
addaleax
pushed a commit
that referenced
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Feb 26, 2018
Refactor Immediates handling to allow for them to be unrefed, similar to setTimeout, but without extra handles. Document the new `immediate.ref()` and `immediate.unref()` methods. Add SetImmediateUnref on the C++ side. Backport-PR-URL: #19006 PR-URL: #18139 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Franziska Hinkelmann <[email protected]> Reviewed-By: James M Snell <[email protected]>
MylesBorins
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Feb 26, 2018
Share `process` through the module wrapper rather than relying on nobody messing with `global.process`. Backport-PR-URL: #19006 PR-URL: #17198 Fixes: #6802 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Lance Ball <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Joyee Cheung <[email protected]> Reviewed-By: Alexey Orlenko <[email protected]> Reviewed-By: Michaël Zasso <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Timothy Gu <[email protected]> Reviewed-By: Refael Ackermann <[email protected]>
MylesBorins
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Feb 26, 2018
Do not share unnecessary information about nextTick state between JS & C++, instead only track whether a nextTick is scheduled or not. Turn nextTickQueue into an Object instead of a class since multiple instances are never created. Other assorted refinements and refactoring. Backport-PR-URL: #19006 PR-URL: #17738 Reviewed-By: Anna Henningsen <[email protected]>
MylesBorins
pushed a commit
that referenced
this pull request
Feb 26, 2018
When a process encounters a _fatalException that is caught, it should schedule execution of nextTicks but not in an arbitrary place of the next Immediates queue. Instead, add a no-op function to the queue that will ensure processImmediate runs, which will then ensure that nextTicks are processed at the end. Backport-PR-URL: #19006 PR-URL: #17841 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
MylesBorins
pushed a commit
that referenced
this pull request
Feb 26, 2018
Make setImmediate() immune to `process` global tampering by removing the dependency on the `process._immediateCallback` property. Backport-PR-URL: #19006 PR-URL: #17736 Fixes: #17681 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Tobias Nießen <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: Jeremiah Senkpiel <[email protected]> Reviewed-By: James M Snell <[email protected]>
MylesBorins
pushed a commit
that referenced
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Feb 26, 2018
Backport-PR-URL: #19006 PR-URL: #17881 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Khaidi Chu <[email protected]> Reviewed-By: Tobias Nießen <[email protected]>
MylesBorins
pushed a commit
that referenced
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Feb 26, 2018
If an error is encountered during the processing of Immediates, schedule the remaining queue to finish after all error handling code runs (if the process is still alive to do so). The new changes make the Immediates error handling behaviour entirely deterministic and predictable, as the full queue will be flushed on each Immediates cycle, regardless of whether an error is encountered or not. Currently this processing is scheduled for nextTick which can yield unpredictable results as the nextTick might happen as early as close callbacks phase or as late as after the next event loop turns Immediates all fully processed. The latter can result in two full cycles of Immediates processing during one even loop turn. The current implementation also doesn't differentiate between Immediates scheduled for the current queue run or the next one, so Immediates that were scheduled for the next turn of the event loop, will process alongside the ones that were scheduled for the current turn. Backport-PR-URL: #19006 PR-URL: #17879 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
MylesBorins
pushed a commit
that referenced
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Feb 26, 2018
Refactor Immediates handling to allow for them to be unrefed, similar to setTimeout, but without extra handles. Document the new `immediate.ref()` and `immediate.unref()` methods. Add SetImmediateUnref on the C++ side. Backport-PR-URL: #19006 PR-URL: #18139 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: Franziska Hinkelmann <[email protected]> Reviewed-By: James M Snell <[email protected]>
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@apapirovski should we be backporting all these to v8.x? |
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As per title, backports a whole bunch of inter-dependent PRs.
Note that #17198 used to be marked as
semver-major
but several TSC members have approved it being downgraded as it's non-breaking and is a dependency for several subsequent changes.There is at least one
semver-minor
PR in here so this can't land until 9.7.0 at the earliest.Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passesAffected core subsystem(s)