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src: refactor WriteWrap and ShutdownWrap #18676
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// There are similar assumptions in other places in the code base. | ||
// A better idea would be having all BaseObject's internal pointers | ||
// refer to the BaseObject* itself; this would require refactoring | ||
// throughout the code base but makes Node rely much less on C++ quirks. |
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@TimothyGu Since you were asking for ideas, this might be a decent medium-sized project?
I've started reviewing but will probably take a good few passes. Looks great so far. 🙏 🎉 |
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src/node_http2.cc
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if (stream_->DoWrite(req, writebufs, count, nullptr) != 0) { | ||
req->Dispose(); | ||
StreamWriteResult res = | ||
static_cast<StreamBase*>(stream_)->Write(*bufs, count); |
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I'm probably missing something but why the static_cast?
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It’s because *stream_
is a StreamResource
instance, but we know that we only ever use a StreamBase
for HTTP2.
One could make a case for merging the two classes, given that it’s unclear whether there will ever be StreamResource
s that are not tied to an AsyncWrap
. I took this path in #18334, because it presents a nice separation of concerns: The actual implementation of a data stream vs all the JS stuff surrounding it.
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StreamResource is-a StreamBase so Write() is available, isn't it? The static_cast looks superfluous to me.
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StreamResource is-a StreamBase
Unfortunately, it’s the reverse situation. Maybe StreamBase
is not the best name for this… :/
Anyway, I’ve added a underlying_stream()
helper to Http2Session
and TLSWrap
that makes the cast transparent, so that shouldn’t be an issue for niow.
src/stream_base-inl.h
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inline void StreamReq::Dispose() { | ||
object()->SetAlignedPointerInInternalField( | ||
kStreamReqField, nullptr); |
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Fits on one line.
src/stream_base-inl.h
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// Remove the reference to the .handle property | ||
v8::Local<v8::Object> req_wrap_obj = req_wrap->object(); | ||
req_wrap_obj->Delete(env->context(), env->handle_string()).FromJust(); |
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Is this necessary?
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@bnoordhuis I don’t think so. It was carried over from the original code.
I’ve removed it for now, the tests seem to pass and we’ll see if it causes any trouble.
auto& persistent = static_cast<AsyncWrap*>(this)->persistent(); | ||
CHECK_EQ(persistent.IsEmpty(), false); | ||
persistent.Reset(); | ||
} |
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This won't work when #18656 lands.
I don't quite understand why auto-reset is disabled for LibuvStreamWrap. Does it need to?
I see the logic in the TLS code. That's essentially about moving over the JS object from one instance to another?
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This won't work when #18656 lands.
I think we could remove the entire conditional, and the template parameter once that lands (yay!). I’ll rebase & remove it once that happens to be sure.
I don't quite understand why auto-reset is disabled for LibuvStreamWrap. Does it need to?
Yes, because the libuv streams use inherit from ReqWrap
, which currently also checks that the persistent is not empty inside its destructor and resets it afterwards. (The CHECK
there would crash).
That's essentially about moving over the JS object from one instance to another?
Yes, exactly.
src/stream_base.cc
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wrap->get_async_id()); | ||
req_wrap = WriteWrap::New(env, req_wrap_obj, this, storage_size); | ||
} | ||
char* storage = nullptr; |
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Suggestion: use a std::unique_ptr<char>
with a custom deleter and .release()
it in the call to SetAllocatedStorage()
.
(Or perhaps even better: pass it to WriteWrap so you don't have to free the memory manually in its destructor.)
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Sounds good, done!
src/stream_base.cc
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wrap->get_async_id()); | ||
req_wrap = WriteWrap::New(env, req_wrap_obj, this); | ||
} | ||
buf.base = const_cast<char*>(Buffer::Data(args[1])); |
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Unnecessary const_cast, Buffer::Data()
already returns char*
.
(Looks like it was existing code but since you're here.)
src/stream_base.cc
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} | ||
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data = req_wrap->Extra(); | ||
char* data; |
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Could be a std::unique_ptr<char>
.
src/stream_base.h
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// if negative, a libuv error code. | ||
virtual void OnStreamAfterWrite(WriteWrap* w, int status) {} | ||
// By the fault, this is simply passed on to the previous listener |
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'By default'? :-)
src/stream_base.h
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// This is called once a shutdown has finished. `status` may be 0 or, | ||
// if negative, a libuv error code. | ||
// By the fault, this is simply passed on to the previous listener |
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Ditto.
@bnoordhuis Thanks for the review! I think I got everything so far. |
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LGTM with some comments/questions. Nice work, Anna.
src/js_stream.cc
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CHECK(args[0]->IsObject()); | ||
ASSIGN_OR_RETURN_UNWRAP(&w, args[0].As<Object>()); | ||
Wrap* w = static_cast<Wrap*>(Wrap::FromObject(args[0].As<Object>())); |
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StreamReq::FromObject()
? static_cast<Wrap*>(Wrap::FromObject(...))
probably looks redundant and mildly confusing to the casual reader.
src/node_http2.cc
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if (stream_->DoWrite(req, writebufs, count, nullptr) != 0) { | ||
req->Dispose(); | ||
StreamWriteResult res = | ||
static_cast<StreamBase*>(stream_)->Write(*bufs, count); |
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StreamResource is-a StreamBase so Write() is available, isn't it? The static_cast looks superfluous to me.
src/stream_base.cc
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wrap->get_async_id()); | ||
req_wrap = WriteWrap::New(env, req_wrap_obj, this, storage_size); | ||
} | ||
std::unique_ptr<char, Free> storage; |
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char[]
- pointer to array, not pointer to single char. Likewise around line 250.
src/stream_base.h
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// `OtherBase` must have a constructor that matches the `AsyncWrap` | ||
// constructors’s (Environment*, Local<Object>, AsyncWrap::Provider) signature | ||
// and be a subclass of `AsyncWrap`. | ||
template<typename OtherBase, bool kResetPersistentOnDestroy = true> |
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Space before <
. Likewise around line 336.
src/tls_wrap.cc
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@@ -665,6 +679,11 @@ void TLSWrap::OnStreamRead(ssize_t nread, const uv_buf_t& buf) { | |||
} | |||
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ShutdownWrap* TLSWrap::CreateShutdownWrap(Local<Object> req_wrap_object) { | |||
return static_cast<StreamBase*>(stream_)->CreateShutdownWrap(req_wrap_object); |
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Is the static_cast necessary here?
Use `DoTryWrite()` to write data to the underlying socket. This does probably not make any difference in performance because the callback is still deferred (for now), but brings TLSWrap in line with other things that write to streams.
Otherwise `this[kCurrentWriteRequest]` is set to a value even if one of the `write` calls throws. This is needed in order not to break tests in a later commit.
Encapsulate stream requests more: - `WriteWrap` and `ShutdownWrap` classes are now tailored to the streams on which they are used. In particular, for most streams these are now plain `AsyncWrap`s and do not carry the overhead of unused libuv request data. - Provide generic `Write()` and `Shutdown()` methods that wrap around the actual implementations, and make *usage* of streams easier, rather than implementing; for example, wrap objects don’t need to be provided by callers anymore. - Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to call the corresponding JS handlers, rather than always trying to call them. This makes usage of streams by other C++ code easier and leaner. Also fix up some tests that were previously not actually testing asynchronicity when the comments indicated that they would.
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LGTM from a flow / logic perspective. Didn't review the intricacies of C++ in detail, there are certainly more qualified folks around for that.
Also appreciate the extremely detailed comments. Made the review a lot easier. 👍
(One unrelated comment below, more as a general discussion point.)
stream[kState].writeQueueSize -= bytes; | ||
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if (session !== undefined) | ||
session[kState].writeQueueSize -= bytes; | ||
if (typeof req.callback === 'function') | ||
req.callback(null); | ||
req.handle = undefined; |
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This makes me wonder, is handle
on WriteWrap
used at all? I had a brief look at the C++ side and saw nothing. All I'm seeing is it being set/deleted all around. The only place I see it being used at all is process_wrap
.
Admittedly I could be missing something more intricate here...
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@apapirovski I think it’s only for diagnostic purposes and preventing the handle from being garbage collected; I think at least in the case of JSStream
s that could happen because that’s a weak handle and otherwise there might not be any backreference to it?
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Trying to think about this... Since the socket & http2 implementations reference the handle on _handle
and kHandle
, this seems like it would mainly come into play if the stream is socket/session is destroyed? Would the handle still be needed in that case? I don't recall if this would still trigger oncomplete
or not.
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@apapirovski I think it would call oncomplete
, but not synchronously (in the case of libuv streams)?
But generally, it’s not a requirement that streams are only destroyed when they are explicitly closed… http2 objects + JSStream
contain no strong Persistent
s, so they can be garbage collected at any time once there no longer is a reference to them, but that shouldn’t happen during a write, should it?
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I guess it's (very) possible that in certain situations the handle is the only thing referencing the stream and the WriteWrap is the only thing referencing the handle. I didn't really think about that originally... Was thinking too literally about its usage.
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I figured no harm in putting this to practice... So far, at least as far as http2 is concerned, it seems like removing .handle
on WriteWrap & ShutdownWrap is fine, even when running stress tests. I might play around with explicit global.gc()
calls and study the code in more detail to understand how useful these references are.
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@apapirovski I can’t think of any way in which this would break HTTP/2, yes…
I’m a bit worried removing it might break async_hooks users… but then again, this really isn’t supposed to be public API. :/
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Thank you for this :-)
Landed in b2e20b0...0e7b612 Thanks for the reviews! |
Use `DoTryWrite()` to write data to the underlying socket. This does probably not make any difference in performance because the callback is still deferred (for now), but brings TLSWrap in line with other things that write to streams. PR-URL: #18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Otherwise `this[kCurrentWriteRequest]` is set to a value even if one of the `write` calls throws. This is needed in order not to break tests in a later commit. PR-URL: #18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
PR-URL: #18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Encapsulate stream requests more: - `WriteWrap` and `ShutdownWrap` classes are now tailored to the streams on which they are used. In particular, for most streams these are now plain `AsyncWrap`s and do not carry the overhead of unused libuv request data. - Provide generic `Write()` and `Shutdown()` methods that wrap around the actual implementations, and make *usage* of streams easier, rather than implementing; for example, wrap objects don’t need to be provided by callers anymore. - Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to call the corresponding JS handlers, rather than always trying to call them. This makes usage of streams by other C++ code easier and leaner. Also fix up some tests that were previously not actually testing asynchronicity when the comments indicated that they would. PR-URL: #18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Should this be backported to |
The root cause is that `req_wrap` is created in `StreamBase::Write` and passed to `TLSWrap::DoWrite`. In the TLS case the object gets disposed and replaced with a new instance, but the caller's pointer is never updated. When the `StreamBase::Write` method returns, it returns a pointer to the freed object to the caller. In some cases when the object memory has already been reused an assert is hit in `WriteWrap::SetAllocatedStorage` because the pointer is non-null. PR-URL: nodejs#18860 Refs: nodejs#18676 Reviewed-By: Anna Henningsen <[email protected]>
Use `DoTryWrite()` to write data to the underlying socket. This does probably not make any difference in performance because the callback is still deferred (for now), but brings TLSWrap in line with other things that write to streams. PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Otherwise `this[kCurrentWriteRequest]` is set to a value even if one of the `write` calls throws. This is needed in order not to break tests in a later commit. PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Encapsulate stream requests more: - `WriteWrap` and `ShutdownWrap` classes are now tailored to the streams on which they are used. In particular, for most streams these are now plain `AsyncWrap`s and do not carry the overhead of unused libuv request data. - Provide generic `Write()` and `Shutdown()` methods that wrap around the actual implementations, and make *usage* of streams easier, rather than implementing; for example, wrap objects don’t need to be provided by callers anymore. - Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to call the corresponding JS handlers, rather than always trying to call them. This makes usage of streams by other C++ code easier and leaner. Also fix up some tests that were previously not actually testing asynchronicity when the comments indicated that they would. PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
The root cause is that `req_wrap` is created in `StreamBase::Write` and passed to `TLSWrap::DoWrite`. In the TLS case the object gets disposed and replaced with a new instance, but the caller's pointer is never updated. When the `StreamBase::Write` method returns, it returns a pointer to the freed object to the caller. In some cases when the object memory has already been reused an assert is hit in `WriteWrap::SetAllocatedStorage` because the pointer is non-null. PR-URL: nodejs#18860 Refs: nodejs#18676 Reviewed-By: Anna Henningsen <[email protected]>
Use `DoTryWrite()` to write data to the underlying socket. This does probably not make any difference in performance because the callback is still deferred (for now), but brings TLSWrap in line with other things that write to streams. PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Otherwise `this[kCurrentWriteRequest]` is set to a value even if one of the `write` calls throws. This is needed in order not to break tests in a later commit. PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
Encapsulate stream requests more: - `WriteWrap` and `ShutdownWrap` classes are now tailored to the streams on which they are used. In particular, for most streams these are now plain `AsyncWrap`s and do not carry the overhead of unused libuv request data. - Provide generic `Write()` and `Shutdown()` methods that wrap around the actual implementations, and make *usage* of streams easier, rather than implementing; for example, wrap objects don’t need to be provided by callers anymore. - Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to call the corresponding JS handlers, rather than always trying to call them. This makes usage of streams by other C++ code easier and leaner. Also fix up some tests that were previously not actually testing asynchronicity when the comments indicated that they would. PR-URL: nodejs#18676 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anatoli Papirovski <[email protected]> Reviewed-By: James M Snell <[email protected]>
The root cause is that `req_wrap` is created in `StreamBase::Write` and passed to `TLSWrap::DoWrite`. In the TLS case the object gets disposed and replaced with a new instance, but the caller's pointer is never updated. When the `StreamBase::Write` method returns, it returns a pointer to the freed object to the caller. In some cases when the object memory has already been reused an assert is hit in `WriteWrap::SetAllocatedStorage` because the pointer is non-null. PR-URL: nodejs#18860 Refs: nodejs#18676 Reviewed-By: Anna Henningsen <[email protected]>
Encapsulate stream requests more:
WriteWrap
andShutdownWrap
classes are now tailored to thestreams on which they are used. In particular, for most streams
these are now plain
AsyncWrap
s and do not carry the overheadof unused libuv request data.
Write()
andShutdown()
methods that wraparound the actual implementations, and make usage of streams
easier, rather than implementing; for example, wrap objects
don’t need to be provided by callers anymore.
EmitAfterWrite()
andEmitAfterShutdown()
handlers tocall the corresponding JS handlers, rather than always trying
to call them. This makes usage of streams by other C++ code
easier and leaner.
Also fix up some tests that were previously not actually testing
asynchronicity when the comments indicated that they would.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passesAffected core subsystem(s)
src
Maybe @apapirovski could take a look some time? :)