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child_process: improve killSignal validations
As it is, the `killSignal` is just retrieved from an object and used. If the signal passed is actually one of the inherited properties of that object, Node.js will die. For example, ➜ node -e "child_process.spawnSync('ls', {killSignal: 'toString'})" Assertion failed: (0), function uv_close, file ....core.c, line 166. [1] 58938 abort node -e "child_process.spawnSync(...)" 1. This patch makes sure that the signal is actually a own property of the constants object. 2. Extends the killSignal validation to all the other functions. PR-URL: #10423 Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: James M Snell <[email protected]> Reviewed-By: Anna Henningsen <[email protected]>
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