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src: reset process.versions during pre-execution
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Reset `process.versions` during pre-execution so that it reflects
the versions at run-time rather than when the snapshot was taken.

PR-URL: #53444
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Chengzhong Wu <[email protected]>
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richardlau authored and marco-ippolito committed Jul 19, 2024
1 parent c13600f commit 554d25f
Showing 1 changed file with 37 additions and 27 deletions.
64 changes: 37 additions & 27 deletions src/node_process_object.cc
Original file line number Diff line number Diff line change
Expand Up @@ -78,34 +78,9 @@ static void GetParentProcessId(Local<Name> property,
info.GetReturnValue().Set(uv_os_getppid());
}

MaybeLocal<Object> CreateProcessObject(Realm* realm) {
Isolate* isolate = realm->isolate();
EscapableHandleScope scope(isolate);
Local<Context> context = realm->context();

Local<FunctionTemplate> process_template = FunctionTemplate::New(isolate);
process_template->SetClassName(realm->env()->process_string());
Local<Function> process_ctor;
Local<Object> process;
if (!process_template->GetFunction(context).ToLocal(&process_ctor) ||
!process_ctor->NewInstance(context).ToLocal(&process)) {
return MaybeLocal<Object>();
}

// process[exit_info_private_symbol]
if (process
->SetPrivate(context,
realm->env()->exit_info_private_symbol(),
realm->env()->exit_info().GetJSArray())
.IsNothing()) {
return {};
}

// process.version
READONLY_PROPERTY(
process, "version", FIXED_ONE_BYTE_STRING(isolate, NODE_VERSION));
static void SetVersions(Isolate* isolate, Local<Object> versions) {
Local<Context> context = isolate->GetCurrentContext();

Local<Object> versions = Object::New(isolate);
// Node.js version is always on the top
READONLY_STRING_PROPERTY(
versions, "node", per_process::metadata.versions.node);
Expand Down Expand Up @@ -138,8 +113,38 @@ MaybeLocal<Object> CreateProcessObject(Realm* realm) {
v8::ReadOnly)
.Check();
}
}

MaybeLocal<Object> CreateProcessObject(Realm* realm) {
Isolate* isolate = realm->isolate();
EscapableHandleScope scope(isolate);
Local<Context> context = realm->context();

Local<FunctionTemplate> process_template = FunctionTemplate::New(isolate);
process_template->SetClassName(realm->env()->process_string());
Local<Function> process_ctor;
Local<Object> process;
if (!process_template->GetFunction(context).ToLocal(&process_ctor) ||
!process_ctor->NewInstance(context).ToLocal(&process)) {
return MaybeLocal<Object>();
}

// process[exit_info_private_symbol]
if (process
->SetPrivate(context,
realm->env()->exit_info_private_symbol(),
realm->env()->exit_info().GetJSArray())
.IsNothing()) {
return {};
}

// process.version
READONLY_PROPERTY(
process, "version", FIXED_ONE_BYTE_STRING(isolate, NODE_VERSION));

// process.versions
Local<Object> versions = Object::New(isolate);
SetVersions(isolate, versions);
READONLY_PROPERTY(process, "versions", versions);

// process.arch
Expand Down Expand Up @@ -241,6 +246,11 @@ void PatchProcessObject(const FunctionCallbackInfo<Value>& args) {
env->owns_process_state() ? DebugPortSetter : nullptr,
Local<Value>())
.FromJust());

// process.versions
Local<Object> versions = Object::New(isolate);
SetVersions(isolate, versions);
READONLY_PROPERTY(process, "versions", versions);
}

void RegisterProcessExternalReferences(ExternalReferenceRegistry* registry) {
Expand Down

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