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env-inl.h
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env-inl.h
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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_ENV_INL_H_
#define SRC_ENV_INL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_buffer-inl.h"
#include "callback_queue-inl.h"
#include "env.h"
#include "node.h"
#include "node_context_data.h"
#include "node_internals.h"
#include "node_perf_common.h"
#include "node_realm-inl.h"
#include "util-inl.h"
#include "uv.h"
#include "v8-cppgc.h"
#include "v8.h"
#include <cstddef>
#include <cstdint>
#include <utility>
namespace node {
NoArrayBufferZeroFillScope::NoArrayBufferZeroFillScope(
IsolateData* isolate_data)
: node_allocator_(isolate_data->node_allocator()) {
if (node_allocator_ != nullptr) node_allocator_->zero_fill_field()[0] = 0;
}
NoArrayBufferZeroFillScope::~NoArrayBufferZeroFillScope() {
if (node_allocator_ != nullptr) node_allocator_->zero_fill_field()[0] = 1;
}
inline v8::Isolate* IsolateData::isolate() const {
return isolate_;
}
inline uv_loop_t* IsolateData::event_loop() const {
return event_loop_;
}
inline uint16_t* IsolateData::embedder_id_for_cppgc() const {
return &(wrapper_data_->cppgc_id);
}
inline uint16_t* IsolateData::embedder_id_for_non_cppgc() const {
return &(wrapper_data_->non_cppgc_id);
}
inline NodeArrayBufferAllocator* IsolateData::node_allocator() const {
return node_allocator_;
}
inline MultiIsolatePlatform* IsolateData::platform() const {
return platform_;
}
inline const SnapshotData* IsolateData::snapshot_data() const {
return snapshot_data_;
}
inline void IsolateData::set_worker_context(worker::Worker* context) {
CHECK_NULL(worker_context_); // Should be set only once.
worker_context_ = context;
}
inline worker::Worker* IsolateData::worker_context() const {
return worker_context_;
}
inline v8::Local<v8::String> IsolateData::async_wrap_provider(int index) const {
return async_wrap_providers_[index].Get(isolate_);
}
inline AliasedUint32Array& AsyncHooks::fields() {
return fields_;
}
inline AliasedFloat64Array& AsyncHooks::async_id_fields() {
return async_id_fields_;
}
inline AliasedFloat64Array& AsyncHooks::async_ids_stack() {
return async_ids_stack_;
}
v8::Local<v8::Array> AsyncHooks::js_execution_async_resources() {
if (js_execution_async_resources_.IsEmpty()) [[unlikely]] {
js_execution_async_resources_.Reset(
env()->isolate(), v8::Array::New(env()->isolate()));
}
return PersistentToLocal::Strong(js_execution_async_resources_);
}
v8::Local<v8::Object> AsyncHooks::native_execution_async_resource(size_t i) {
if (i >= native_execution_async_resources_.size()) return {};
return native_execution_async_resources_[i];
}
inline v8::Local<v8::String> AsyncHooks::provider_string(int idx) {
return env()->isolate_data()->async_wrap_provider(idx);
}
inline void AsyncHooks::no_force_checks() {
fields_[kCheck] -= 1;
}
inline Environment* AsyncHooks::env() {
return Environment::ForAsyncHooks(this);
}
Environment* Environment::ForAsyncHooks(AsyncHooks* hooks) {
return ContainerOf(&Environment::async_hooks_, hooks);
}
inline size_t Environment::async_callback_scope_depth() const {
return async_callback_scope_depth_;
}
inline void Environment::PushAsyncCallbackScope() {
async_callback_scope_depth_++;
}
inline void Environment::PopAsyncCallbackScope() {
async_callback_scope_depth_--;
}
inline AliasedUint32Array& ImmediateInfo::fields() {
return fields_;
}
inline uint32_t ImmediateInfo::count() const {
return fields_[kCount];
}
inline uint32_t ImmediateInfo::ref_count() const {
return fields_[kRefCount];
}
inline bool ImmediateInfo::has_outstanding() const {
return fields_[kHasOutstanding] == 1;
}
inline void ImmediateInfo::ref_count_inc(uint32_t increment) {
fields_[kRefCount] += increment;
}
inline void ImmediateInfo::ref_count_dec(uint32_t decrement) {
fields_[kRefCount] -= decrement;
}
inline AliasedUint8Array& TickInfo::fields() {
return fields_;
}
inline bool TickInfo::has_tick_scheduled() const {
return fields_[kHasTickScheduled] == 1;
}
inline bool TickInfo::has_rejection_to_warn() const {
return fields_[kHasRejectionToWarn] == 1;
}
inline Environment* Environment::GetCurrent(v8::Isolate* isolate) {
if (!isolate->InContext()) [[unlikely]]
return nullptr;
v8::HandleScope handle_scope(isolate);
return GetCurrent(isolate->GetCurrentContext());
}
inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) {
if (!ContextEmbedderTag::IsNodeContext(context)) [[unlikely]] {
return nullptr;
}
return static_cast<Environment*>(
context->GetAlignedPointerFromEmbedderData(
ContextEmbedderIndex::kEnvironment));
}
inline Environment* Environment::GetCurrent(
const v8::FunctionCallbackInfo<v8::Value>& info) {
return GetCurrent(info.GetIsolate()->GetCurrentContext());
}
template <typename T>
inline Environment* Environment::GetCurrent(
const v8::PropertyCallbackInfo<T>& info) {
return GetCurrent(info.GetIsolate()->GetCurrentContext());
}
inline v8::Isolate* Environment::isolate() const {
return isolate_;
}
inline Environment* Environment::from_timer_handle(uv_timer_t* handle) {
return ContainerOf(&Environment::timer_handle_, handle);
}
inline uv_timer_t* Environment::timer_handle() {
return &timer_handle_;
}
inline Environment* Environment::from_immediate_check_handle(
uv_check_t* handle) {
return ContainerOf(&Environment::immediate_check_handle_, handle);
}
inline uv_check_t* Environment::immediate_check_handle() {
return &immediate_check_handle_;
}
inline uv_idle_t* Environment::immediate_idle_handle() {
return &immediate_idle_handle_;
}
template <typename T, typename OnCloseCallback>
inline void Environment::CloseHandle(T* handle, OnCloseCallback callback) {
handle_cleanup_waiting_++;
static_assert(sizeof(T) >= sizeof(uv_handle_t), "T is a libuv handle");
static_assert(offsetof(T, data) == offsetof(uv_handle_t, data),
"T is a libuv handle");
static_assert(offsetof(T, close_cb) == offsetof(uv_handle_t, close_cb),
"T is a libuv handle");
struct CloseData {
Environment* env;
OnCloseCallback callback;
void* original_data;
};
handle->data = new CloseData { this, callback, handle->data };
uv_close(reinterpret_cast<uv_handle_t*>(handle), [](uv_handle_t* handle) {
std::unique_ptr<CloseData> data { static_cast<CloseData*>(handle->data) };
data->env->handle_cleanup_waiting_--;
handle->data = data->original_data;
data->callback(reinterpret_cast<T*>(handle));
});
}
void Environment::IncreaseWaitingRequestCounter() {
request_waiting_++;
}
void Environment::DecreaseWaitingRequestCounter() {
request_waiting_--;
CHECK_GE(request_waiting_, 0);
}
inline uv_loop_t* Environment::event_loop() const {
return isolate_data()->event_loop();
}
#if HAVE_INSPECTOR
inline bool Environment::is_in_inspector_console_call() const {
return is_in_inspector_console_call_;
}
inline void Environment::set_is_in_inspector_console_call(bool value) {
is_in_inspector_console_call_ = value;
}
#endif
inline AsyncHooks* Environment::async_hooks() {
return &async_hooks_;
}
inline ImmediateInfo* Environment::immediate_info() {
return &immediate_info_;
}
inline AliasedInt32Array& Environment::timeout_info() {
return timeout_info_;
}
inline TickInfo* Environment::tick_info() {
return &tick_info_;
}
inline permission::Permission* Environment::permission() {
return &permission_;
}
inline uint64_t Environment::timer_base() const {
return timer_base_;
}
inline std::shared_ptr<KVStore> Environment::env_vars() {
return env_vars_;
}
inline void Environment::set_env_vars(std::shared_ptr<KVStore> env_vars) {
env_vars_ = env_vars;
}
inline bool Environment::printed_error() const {
return printed_error_;
}
inline void Environment::set_printed_error(bool value) {
printed_error_ = value;
}
inline void Environment::set_trace_sync_io(bool value) {
trace_sync_io_ = value;
}
inline bool Environment::abort_on_uncaught_exception() const {
return options_->abort_on_uncaught_exception;
}
inline void Environment::set_force_context_aware(bool value) {
options_->force_context_aware = value;
}
inline bool Environment::force_context_aware() const {
return options_->force_context_aware;
}
inline void Environment::set_exiting(bool value) {
exit_info_[kExiting] = value ? 1 : 0;
}
inline bool Environment::exiting() const {
return exit_info_[kExiting] == 1;
}
inline ExitCode Environment::exit_code(const ExitCode default_code) const {
return exit_info_[kHasExitCode] == 0
? default_code
: static_cast<ExitCode>(exit_info_[kExitCode]);
}
inline AliasedInt32Array& Environment::exit_info() {
return exit_info_;
}
inline void Environment::set_abort_on_uncaught_exception(bool value) {
options_->abort_on_uncaught_exception = value;
}
inline AliasedUint32Array& Environment::should_abort_on_uncaught_toggle() {
return should_abort_on_uncaught_toggle_;
}
inline AliasedInt32Array& Environment::stream_base_state() {
return stream_base_state_;
}
ShouldNotAbortOnUncaughtScope::ShouldNotAbortOnUncaughtScope(
Environment* env)
: env_(env) {
env_->PushShouldNotAbortOnUncaughtScope();
}
ShouldNotAbortOnUncaughtScope::~ShouldNotAbortOnUncaughtScope() {
Close();
}
void ShouldNotAbortOnUncaughtScope::Close() {
if (env_ != nullptr) {
env_->PopShouldNotAbortOnUncaughtScope();
env_ = nullptr;
}
}
inline void Environment::PushShouldNotAbortOnUncaughtScope() {
should_not_abort_scope_counter_++;
}
inline void Environment::PopShouldNotAbortOnUncaughtScope() {
should_not_abort_scope_counter_--;
}
inline bool Environment::inside_should_not_abort_on_uncaught_scope() const {
return should_not_abort_scope_counter_ > 0;
}
inline std::vector<double>* Environment::destroy_async_id_list() {
return &destroy_async_id_list_;
}
inline builtins::BuiltinLoader* Environment::builtin_loader() {
return &builtin_loader_;
}
inline const EmbedderPreloadCallback& Environment::embedder_preload() const {
return embedder_preload_;
}
inline void Environment::set_embedder_preload(EmbedderPreloadCallback fn) {
embedder_preload_ = std::move(fn);
}
inline double Environment::new_async_id() {
async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1;
return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter];
}
inline double Environment::execution_async_id() {
return async_hooks()->async_id_fields()[AsyncHooks::kExecutionAsyncId];
}
inline double Environment::trigger_async_id() {
return async_hooks()->async_id_fields()[AsyncHooks::kTriggerAsyncId];
}
inline double Environment::get_default_trigger_async_id() {
double default_trigger_async_id =
async_hooks()->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId];
// If defaultTriggerAsyncId isn't set, use the executionAsyncId
if (default_trigger_async_id < 0)
default_trigger_async_id = execution_async_id();
return default_trigger_async_id;
}
inline int64_t Environment::stack_trace_limit() const {
return isolate_data_->options()->stack_trace_limit;
}
inline std::shared_ptr<EnvironmentOptions> Environment::options() {
return options_;
}
inline const std::vector<std::string>& Environment::argv() {
return argv_;
}
inline const std::vector<std::string>& Environment::exec_argv() {
return exec_argv_;
}
inline const std::string& Environment::exec_path() const {
return exec_path_;
}
inline CompileCacheHandler* Environment::compile_cache_handler() {
auto* result = compile_cache_handler_.get();
DCHECK_NOT_NULL(result);
return result;
}
inline bool Environment::use_compile_cache() const {
return compile_cache_handler_.get() != nullptr;
}
#if HAVE_INSPECTOR
inline void Environment::set_coverage_directory(const char* dir) {
coverage_directory_ = std::string(dir);
}
inline void Environment::set_coverage_connection(
std::unique_ptr<profiler::V8CoverageConnection> connection) {
CHECK_NULL(coverage_connection_);
std::swap(coverage_connection_, connection);
}
inline profiler::V8CoverageConnection* Environment::coverage_connection() {
return coverage_connection_.get();
}
inline const std::string& Environment::coverage_directory() const {
return coverage_directory_;
}
inline void Environment::set_cpu_profiler_connection(
std::unique_ptr<profiler::V8CpuProfilerConnection> connection) {
CHECK_NULL(cpu_profiler_connection_);
std::swap(cpu_profiler_connection_, connection);
}
inline profiler::V8CpuProfilerConnection*
Environment::cpu_profiler_connection() {
return cpu_profiler_connection_.get();
}
inline void Environment::set_cpu_prof_interval(uint64_t interval) {
cpu_prof_interval_ = interval;
}
inline uint64_t Environment::cpu_prof_interval() const {
return cpu_prof_interval_;
}
inline void Environment::set_cpu_prof_name(const std::string& name) {
cpu_prof_name_ = name;
}
inline const std::string& Environment::cpu_prof_name() const {
return cpu_prof_name_;
}
inline void Environment::set_cpu_prof_dir(const std::string& dir) {
cpu_prof_dir_ = dir;
}
inline const std::string& Environment::cpu_prof_dir() const {
return cpu_prof_dir_;
}
inline void Environment::set_heap_profiler_connection(
std::unique_ptr<profiler::V8HeapProfilerConnection> connection) {
CHECK_NULL(heap_profiler_connection_);
std::swap(heap_profiler_connection_, connection);
}
inline profiler::V8HeapProfilerConnection*
Environment::heap_profiler_connection() {
return heap_profiler_connection_.get();
}
inline void Environment::set_heap_prof_name(const std::string& name) {
heap_prof_name_ = name;
}
inline const std::string& Environment::heap_prof_name() const {
return heap_prof_name_;
}
inline void Environment::set_heap_prof_dir(const std::string& dir) {
heap_prof_dir_ = dir;
}
inline const std::string& Environment::heap_prof_dir() const {
return heap_prof_dir_;
}
inline void Environment::set_heap_prof_interval(uint64_t interval) {
heap_prof_interval_ = interval;
}
inline uint64_t Environment::heap_prof_interval() const {
return heap_prof_interval_;
}
#endif // HAVE_INSPECTOR
inline
std::shared_ptr<ExclusiveAccess<HostPort>> Environment::inspector_host_port() {
return inspector_host_port_;
}
inline std::shared_ptr<PerIsolateOptions> IsolateData::options() {
return options_;
}
template <typename Fn>
void Environment::SetImmediate(Fn&& cb, CallbackFlags::Flags flags) {
auto callback = native_immediates_.CreateCallback(std::move(cb), flags);
native_immediates_.Push(std::move(callback));
if (flags & CallbackFlags::kRefed) {
if (immediate_info()->ref_count() == 0)
ToggleImmediateRef(true);
immediate_info()->ref_count_inc(1);
}
}
template <typename Fn>
void Environment::SetImmediateThreadsafe(Fn&& cb, CallbackFlags::Flags flags) {
auto callback = native_immediates_threadsafe_.CreateCallback(
std::move(cb), flags);
{
Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_);
native_immediates_threadsafe_.Push(std::move(callback));
if (task_queues_async_initialized_)
uv_async_send(&task_queues_async_);
}
}
template <typename Fn>
void Environment::RequestInterrupt(Fn&& cb) {
auto callback = native_immediates_interrupts_.CreateCallback(
std::move(cb), CallbackFlags::kRefed);
{
Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_);
native_immediates_interrupts_.Push(std::move(callback));
if (task_queues_async_initialized_)
uv_async_send(&task_queues_async_);
}
RequestInterruptFromV8();
}
inline bool Environment::can_call_into_js() const {
return can_call_into_js_ && !is_stopping();
}
inline void Environment::set_can_call_into_js(bool can_call_into_js) {
can_call_into_js_ = can_call_into_js;
}
inline bool Environment::has_run_bootstrapping_code() const {
return principal_realm_->has_run_bootstrapping_code();
}
inline bool Environment::has_serialized_options() const {
return has_serialized_options_;
}
inline void Environment::set_has_serialized_options(bool value) {
has_serialized_options_ = value;
}
inline bool Environment::is_main_thread() const {
return worker_context() == nullptr;
}
inline bool Environment::no_native_addons() const {
return (flags_ & EnvironmentFlags::kNoNativeAddons) ||
!options_->allow_native_addons;
}
inline bool Environment::should_not_register_esm_loader() const {
return flags_ & EnvironmentFlags::kNoRegisterESMLoader;
}
inline bool Environment::owns_process_state() const {
return flags_ & EnvironmentFlags::kOwnsProcessState;
}
inline bool Environment::owns_inspector() const {
return flags_ & EnvironmentFlags::kOwnsInspector;
}
inline bool Environment::should_create_inspector() const {
return (flags_ & EnvironmentFlags::kNoCreateInspector) == 0 &&
!(options_->test_runner && options_->test_isolation == "process") &&
!options_->watch_mode;
}
inline bool Environment::should_wait_for_inspector_frontend() const {
return (flags_ & EnvironmentFlags::kNoWaitForInspectorFrontend) == 0;
}
inline bool Environment::tracks_unmanaged_fds() const {
return flags_ & EnvironmentFlags::kTrackUnmanagedFds;
}
inline bool Environment::hide_console_windows() const {
return flags_ & EnvironmentFlags::kHideConsoleWindows;
}
inline bool Environment::no_global_search_paths() const {
return (flags_ & EnvironmentFlags::kNoGlobalSearchPaths) ||
!options_->global_search_paths;
}
inline bool Environment::should_start_debug_signal_handler() const {
return (flags_ & EnvironmentFlags::kNoStartDebugSignalHandler) == 0;
}
inline bool Environment::no_browser_globals() const {
// configure --no-browser-globals
#ifdef NODE_NO_BROWSER_GLOBALS
return true;
#else
return flags_ & EnvironmentFlags::kNoBrowserGlobals;
#endif
}
bool Environment::filehandle_close_warning() const {
return emit_filehandle_warning_;
}
void Environment::set_filehandle_close_warning(bool on) {
emit_filehandle_warning_ = on;
}
void Environment::set_source_maps_enabled(bool on) {
source_maps_enabled_ = on;
}
bool Environment::source_maps_enabled() const {
return source_maps_enabled_;
}
inline uint64_t Environment::thread_id() const {
return thread_id_;
}
inline worker::Worker* Environment::worker_context() const {
return isolate_data()->worker_context();
}
inline void Environment::add_sub_worker_context(worker::Worker* context) {
sub_worker_contexts_.insert(context);
}
inline void Environment::remove_sub_worker_context(worker::Worker* context) {
sub_worker_contexts_.erase(context);
}
template <typename Fn>
inline void Environment::ForEachWorker(Fn&& iterator) {
for (worker::Worker* w : sub_worker_contexts_) iterator(w);
}
inline bool Environment::is_stopping() const {
return is_stopping_.load();
}
inline void Environment::set_stopping(bool value) {
is_stopping_.store(value);
}
inline std::list<node_module>* Environment::extra_linked_bindings() {
return &extra_linked_bindings_;
}
inline node_module* Environment::extra_linked_bindings_head() {
return extra_linked_bindings_.size() > 0 ?
&extra_linked_bindings_.front() : nullptr;
}
inline node_module* Environment::extra_linked_bindings_tail() {
return extra_linked_bindings_.size() > 0 ?
&extra_linked_bindings_.back() : nullptr;
}
inline const Mutex& Environment::extra_linked_bindings_mutex() const {
return extra_linked_bindings_mutex_;
}
inline performance::PerformanceState* Environment::performance_state() {
return performance_state_.get();
}
inline IsolateData* Environment::isolate_data() const {
return isolate_data_;
}
template <typename T>
inline void Environment::ForEachRealm(T&& iterator) const {
// TODO(legendecas): iterate over more realms bound to the environment.
iterator(principal_realm());
}
inline void Environment::ThrowError(const char* errmsg) {
ThrowError(v8::Exception::Error, errmsg);
}
inline void Environment::ThrowTypeError(const char* errmsg) {
ThrowError(v8::Exception::TypeError, errmsg);
}
inline void Environment::ThrowRangeError(const char* errmsg) {
ThrowError(v8::Exception::RangeError, errmsg);
}
inline void Environment::ThrowError(
v8::Local<v8::Value> (*fun)(v8::Local<v8::String>, v8::Local<v8::Value>),
const char* errmsg) {
v8::HandleScope handle_scope(isolate());
isolate()->ThrowException(fun(OneByteString(isolate(), errmsg), {}));
}
inline void Environment::ThrowErrnoException(int errorno,
const char* syscall,
const char* message,
const char* path) {
isolate()->ThrowException(
ErrnoException(isolate(), errorno, syscall, message, path));
}
inline void Environment::ThrowUVException(int errorno,
const char* syscall,
const char* message,
const char* path,
const char* dest) {
isolate()->ThrowException(
UVException(isolate(), errorno, syscall, message, path, dest));
}
void Environment::AddCleanupHook(CleanupQueue::Callback fn, void* arg) {
cleanup_queue_.Add(fn, arg);
}
void Environment::RemoveCleanupHook(CleanupQueue::Callback fn, void* arg) {
cleanup_queue_.Remove(fn, arg);
}
void Environment::set_process_exit_handler(
std::function<void(Environment*, ExitCode)>&& handler) {
process_exit_handler_ = std::move(handler);
}
#define VP(PropertyName, StringValue) V(v8::Private, PropertyName)
#define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName)
#define VS(PropertyName, StringValue) V(v8::String, PropertyName)
#define VR(PropertyName, TypeName) V(v8::Private, per_realm_##PropertyName)
#define V(TypeName, PropertyName) \
inline \
v8::Local<TypeName> IsolateData::PropertyName() const { \
return PropertyName ## _ .Get(isolate_); \
}
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP)
PER_ISOLATE_SYMBOL_PROPERTIES(VY)
PER_ISOLATE_STRING_PROPERTIES(VS)
PER_REALM_STRONG_PERSISTENT_VALUES(VR)
#undef V
#undef VR
#undef VS
#undef VY
#undef VP
#define VM(PropertyName) V(PropertyName##_binding_template, v8::ObjectTemplate)
#define V(PropertyName, TypeName) \
inline v8::Local<TypeName> IsolateData::PropertyName() const { \
return PropertyName##_.Get(isolate_); \
} \
inline void IsolateData::set_##PropertyName(v8::Local<TypeName> value) { \
PropertyName##_.Set(isolate_, value); \
}
PER_ISOLATE_TEMPLATE_PROPERTIES(V)
NODE_BINDINGS_WITH_PER_ISOLATE_INIT(VM)
#undef V
#undef VM
#define VP(PropertyName, StringValue) V(v8::Private, PropertyName)
#define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName)
#define VS(PropertyName, StringValue) V(v8::String, PropertyName)
#define V(TypeName, PropertyName) \
inline v8::Local<TypeName> Environment::PropertyName() const { \
return isolate_data()->PropertyName(); \
}
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP)
PER_ISOLATE_SYMBOL_PROPERTIES(VY)
PER_ISOLATE_STRING_PROPERTIES(VS)
#undef V
#undef VS
#undef VY
#undef VP
#define V(PropertyName, TypeName) \
inline v8::Local<TypeName> Environment::PropertyName() const { \
return isolate_data()->PropertyName(); \
} \
inline void Environment::set_##PropertyName(v8::Local<TypeName> value) { \
DCHECK(isolate_data()->PropertyName().IsEmpty()); \
isolate_data()->set_##PropertyName(value); \
}
PER_ISOLATE_TEMPLATE_PROPERTIES(V)
#undef V
#define V(PropertyName, TypeName) \
inline v8::Local<TypeName> Environment::PropertyName() const { \
DCHECK_NOT_NULL(principal_realm_); \
return principal_realm_->PropertyName(); \
} \
inline void Environment::set_##PropertyName(v8::Local<TypeName> value) { \
DCHECK_NOT_NULL(principal_realm_); \
principal_realm_->set_##PropertyName(value); \
}
PER_REALM_STRONG_PERSISTENT_VALUES(V)
#undef V
v8::Local<v8::Context> Environment::context() const {
return principal_realm()->context();
}
Realm* Environment::principal_realm() const {
return principal_realm_.get();
}
inline void Environment::set_heap_snapshot_near_heap_limit(uint32_t limit) {
heap_snapshot_near_heap_limit_ = limit;
}
inline bool Environment::is_in_heapsnapshot_heap_limit_callback() const {
return is_in_heapsnapshot_heap_limit_callback_;
}
inline bool Environment::report_exclude_env() const {
return options_->report_exclude_env;
}
inline void Environment::AddHeapSnapshotNearHeapLimitCallback() {
DCHECK(!heapsnapshot_near_heap_limit_callback_added_);
heapsnapshot_near_heap_limit_callback_added_ = true;
isolate_->AddNearHeapLimitCallback(Environment::NearHeapLimitCallback, this);
}
inline void Environment::RemoveHeapSnapshotNearHeapLimitCallback(
size_t heap_limit) {
DCHECK(heapsnapshot_near_heap_limit_callback_added_);
heapsnapshot_near_heap_limit_callback_added_ = false;
isolate_->RemoveNearHeapLimitCallback(Environment::NearHeapLimitCallback,
heap_limit);
}
inline void Environment::SetAsyncResourceContextFrame(
std::uintptr_t async_resource_handle,
v8::Global<v8::Value>&& context_frame) {
async_resource_context_frames_.emplace(
std::make_pair(async_resource_handle, std::move(context_frame)));
}
inline const v8::Global<v8::Value>& Environment::GetAsyncResourceContextFrame(
std::uintptr_t async_resource_handle) {
auto&& async_resource_context_frame =
async_resource_context_frames_.find(async_resource_handle);
CHECK_NE(async_resource_context_frame, async_resource_context_frames_.end());
return async_resource_context_frame->second;
}
inline void Environment::RemoveAsyncResourceContextFrame(
std::uintptr_t async_resource_handle) {
async_resource_context_frames_.erase(async_resource_handle);
}
} // namespace node
// These two files depend on each other. Including base_object-inl.h after this
// file is the easiest way to avoid issues with that circular dependency.
#include "base_object-inl.h"
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_ENV_INL_H_