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Is there any interest in providing diffisuion-net as a module to ludwig?
I'm new to machine learning but not to software development.
Will try to think up some use cases, but a use case was given the silhouette of a character (blendshape) create a skeleton for it.
The part this proposal can do is classify polygon faces as certain parts of the body through diffusion net.
https://github.com/ludwig-ai/ludwig
https://github.com/ludwig-ai/ludwig-docs/blob/ludwig05/docs/developer_guide/add_a_feature_type.md
https://github.com/ludwig-ai/ludwig-docs/blob/ludwig05/docs/developer_guide/add_an_encoder.md
See also https://github.com/PeizhuoLi/neural-blend-shapes/tree/main/meshcnn.
The text was updated successfully, but these errors were encountered:
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Is there any interest in providing diffisuion-net as a module to ludwig?
I'm new to machine learning but not to software development.
Will try to think up some use cases, but a use case was given the silhouette of a character (blendshape) create a skeleton for it.
The part this proposal can do is classify polygon faces as certain parts of the body through diffusion net.
References
https://github.com/ludwig-ai/ludwig
https://github.com/ludwig-ai/ludwig-docs/blob/ludwig05/docs/developer_guide/add_a_feature_type.md
https://github.com/ludwig-ai/ludwig-docs/blob/ludwig05/docs/developer_guide/add_an_encoder.md
See also https://github.com/PeizhuoLi/neural-blend-shapes/tree/main/meshcnn.
The text was updated successfully, but these errors were encountered: