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structs.h
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structs.h
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/***************************************************************************
* Copyright (C) 2020 by Nuno Cardoso *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef STRUCTS_H
#define STRUCTS_H
#include <iostream>
#include <sstream>
#include <fstream>
#include <string>
#include <limits>
#include <cstdlib>
#include <algorithm>
#include <cstring>
#include <cassert>
#include <map>
#include <vector>
#include <cmath>
#include <float.h>
#ifndef uint
typedef unsigned int uint;
//#define uint unsigned int
#endif
template<class T>
inline std::string ToString(const T number){
std::stringstream ss;//create a stringstream
ss << number;//add number to the stream
return ss.str();//return a string with the contents of the stream
}
template<>
inline std::string ToString<double>(const double number){
std::stringstream ss;//create a stringstream
//ss.precision(2);
ss << number;//add number to the stream
return ss.str();//return a string with the contents of the stream
}
template<>
inline std::string ToString<float>(const float number){
std::stringstream ss;//create a stringstream
//ss.precision(2);
ss << number;//add number to the stream
return ss.str();//return a string with the contents of the stream
}
struct DataPoint {
double x, y, error;
};
typedef std::vector<DataPoint> DataLine;
#endif