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Hi, I'm making a tool to manage content of a certain game assets which load various files, including json.
Now I have std::string loaded from a custom content pipeline, however I can't pass it directly to json::parse because it need to be escaped. It's annoying to be honest if you ask me.
Do library provide function to escape my string?
The text was updated successfully, but these errors were encountered:
Whoops my bad, when i load string from the content pipeline, I didn't parse the string correctly from unsigned char*, i didn't specify size (and it seems due to no null terminating string)
Hi, I'm making a tool to manage content of a certain game assets which load various files, including json.
Now I have
std::string
loaded from a custom content pipeline, however I can't pass it directly tojson::parse
because it need to be escaped. It's annoying to be honest if you ask me.Do library provide function to escape my string?
The text was updated successfully, but these errors were encountered: