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GLXOSD will freeze game if I press a Shortcut key on my Roccat Kova[+] #88
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A bit of extra info: Roccat Tools use the roccateventhandler as the input handler for shortcut keys. Maybe blacklisting that in GLXOSD's input listening bit would help? |
Unfortunately, since I don't have any Roccat equipment, it will be hard for me to fix this bug as I won't be able to test the fix. Could you please provide the output of |
Here you go, I included all of the offending ones:
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Yeah, sounds pretty far fetched but that is literally what happens.
Example/Steps to reproduce:
Run Dead Island Definitive Edition running with GLXOSD while having the Roccat Tools for Linux installed. Set a shortcut key to the mouse then attempt to use it in-game.
I have the right-back thumb button on the Kova[+] set as a shortcut to the F key. If I push it or any of the other thumb button shortcuts, the game will freeze and I'll have to kill it.
The freeze doesn't happen and everything works as expected if I'm not using GLXOSD.
I'm using Ubuntu MATE 16.04.1, GLXOSD was installed from the PPA, the Roccat Tools were also installed from their own PPA. Everything is up-to-date at the time of writing.
CPU: AMD FX8370E 4.2GHz
RAM: 16GB
GPU: Gigabyte GeForce GTX 1080 G1
Driver: Proprietary 367.36.02
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