This is a simple game for Harvard's CS50xs final project that I made to learn some game development. It's not much and I probably couldn't have done it without help from the communities and referencing some distribution code, but it's a start.
You play as a ninja that has to run to the end of a randomly generated level. You have to avoid pits and spikes. Once you reach the end, you will replenish you lifes, get 500 points, and start a new level all over again. The goal is simply to gain as many points as possible. The game is easy, doesn't get harder, and is just a bit of silly fun. You can attack, but there aren't any enemies. There are a few randomly generated things like pyramids, holes and spikes (well those are the only things really) to make things just a slight bit more interesting. It could possibly be made into something more complex with enemies, more structures, and levels that progressively get harder, but for now this is all I can manage for now. Running this game requires Love 2D to be installed. From there navigate to the directory where main is and run.
"C:/Program files/Love/love.exe" "."
All assets were made free to use by the creators. The assets I used/might use were/are: https://elthen.itch.io/ https://www.gameart2d.com/free-platformer-game-tileset.html https://opengameart.org/content/2d-chibi-ninja-8-actions https://opengameart.org/content/mountain-at-dusk-background https://jesse-m.itch.io/skeleton-pack/download/eyJleHBpcmVzIjoxNjA4NjA5OTcwLCJpZCI6MTQxMjc4fQ%3d%3d%2e4qxtS0Ib193O6gvmmiXg9Yuzw0Q%3d https://devilsworkshop.itch.io/big-pixel-isometric-block-pack-free-2d-sprites/download/eyJleHBpcmVzIjoxNjA4NjEwMjUxLCJpZCI6MTQ4NzYxfQ%3d%3d%2ejOuEfopwY8MQSHyOIu%2f%2fYEV7D6I%3d