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Mod dependancies don't cascade/recurse, and it seems like they need to #210

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EatThePath opened this issue Sep 10, 2020 · 1 comment
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@EatThePath
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If mod A requires mod B to launch, and mod C requires mod B, when mod C is launched it does not feed the mod flags for mod A to the executable. This seems like a flaw to me, having to manually copy the upstream dependencies into your mod is a fairly small thing but still seems wrong.

@Goober5000
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I've noticed this too.

@Goober5000 Goober5000 added the bug label Sep 10, 2020
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