Yet a simple but powerful way to set the economic equilibrium in your bukkit server: competitive auction houses.
- Create Well-Auction shops, from any block, sign, item frame, and more to come.
- Shops can handle any kind and number of items (limited to double chest inventory size).
- Allow players to put on sale items from their inventory to these shops.
- Check, buy and sell items visually, with inventory-like window.
- Seller notification on each sale.
- Localizable Don't hesitate to send here your translated configuration file in your language!
- DB storage from your bukkit server's configuration.
- Easy and fast setup thanks to ready-to-use shop presets.
- Well-Auction is Performance and Transaction oriented, because a performance-consuming plugin or an economy plugin with item duplication flaws is not meant to be really used.
- No fictive item manipulation by the player. As soon as the player has on his cursor an item that he doesn't really own, that means that would be a security breach for item duplication.
- The same actual Auction House will actually be shared across all shop instances of the sale, because at first it protects your players from losing items they put on sale.
- Right click an Auction House: an inventory of item categories appears.
- Left clicking a category opens the associated "Buy" inventory.
- Right-clicking a category opens the associated "Sell" inventory.
- Shift-clicking a category lets the user define a price per unit of the item.
- In "Sell" inventory, user can sell 1, 4, 8, 16, 32 or 64 units of the selected item. A sale can be taken back by right-clicking it.
- In "Buy" inventory, only best sales by stack size are shown. This is the core of the competitivity system!
- Look at the desired block to be an Auction House, then load a shop here by typing
/wauc preset <preset_name>
- That's all! Just repeat the operation for all the shops you want to setup.
- You can change the language in
well-auction.yml
, key:language
. This will look for a the file named<language>.yml
in lang subfolder.
- building1
- building2
- building3
- glass
- decoration
- coloration
- primary1
- primary2
- mineral
- misc
- food1
- food2
- redstone
- tools1
- tools2
- fightwear
- craft
- harvesting
- vegetal
- rare
- Multiple items to be sold in a single Well-Auction shop.
- Players can unset price of sale, taking default dynamic price, if set.
- Clean sales sorting for optimal visualization.
- Item presets for quick shops setup.
- Create Well-Auction shop from NPCs.
- Competitive system with seller notification on new best offer from another player.
- Configurable (and optional) tax for seller on each sale.
This plugin depends on well-core (click here), please get its last version or well-auction won't work.
\wauc preset
to attach a preset of items to an Auction House. Presets are configured in presets.yml.\wauc remove
to remove an auction house from the block you're looking at.\wauc attach
to create or update an auction house by adding the type of item you're holding in your hand on sale.\wauc detach
to update an auction house by detaching the type of item you're holding in your hand from sales. A shop without sales is removed.\wauc reload
reloads the plugin. This may be useful in case on economy plugin dependency conflict which would break setup of the plugin.\wauc list
lists the auction houses that exist. (for dev purpose)
well.auction
execute/wellauction
commandswell.auction.open
open auction houseswell.auction.buy
buy itemswell.auction.sell
sell items
well-auction's Wiki:ConfigurationPermissions