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Channel advertisement through signalling overlay and "text" chunks #10

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lucabaldesi opened this issue Jun 5, 2018 · 0 comments
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@lucabaldesi
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Each PS-ng instance should be part of P2P overlay (in the sense of PS-engine) whose chunks convey information on the available channels.

Overlays already broadcast data across multiple peers. Channel advertisement is about periodically broadcast information.
Things missing:

  • "text" chunks
  • multi-flow streaming, each chunk has a source id
  • PS-ng periodic task and data structures to handle the messages

Advantages include reducing the dependability on 3rd-party software such as serf for channel advertisement.

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