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Hi, as I am new to this please bear . I have been trying to build a project in Unity which uses ARKit Foundation and Subsystems.
Its purpose is to capture images when I tap screen. The code saves the frame and stores intrinsic and extrinsic( transform.localToWorld matrix) parameters in a json file. I build the app for iOS , capture the images and generated dataset successfully.
But on using this dataset as input to nerfstudio I get noisy , blurry output. There are random white/black colored patches .
Can someone please guide me in the right direction to fix this?
Screenshot of Unity Hierarchy:
Script for capturing frame, processing and saving transforms.json
Versions:
Unity : 2021.3.29f1
AR Foundation : 4.2.10
ARKit XR Plugin : 4.2.10
App Running on iPhone 16 with iOS 18
If someone has done something like this before kindly guide me on how to resolve this.
The text was updated successfully, but these errors were encountered:
shubhj-gb247
changed the title
Blurry Output in nerfstudio when using custom script in Untiy to generate nerf dataset
Floating color blobs , Noisy Output in nerfstudio when using custom script in Untiy to generate nerf dataset
Nov 20, 2024
Hi, as I am new to this please bear . I have been trying to build a project in Unity which uses ARKit Foundation and Subsystems.
Its purpose is to capture images when I tap screen. The code saves the frame and stores intrinsic and extrinsic( transform.localToWorld matrix) parameters in a json file. I build the app for iOS , capture the images and generated dataset successfully.
But on using this dataset as input to nerfstudio I get noisy , blurry output. There are random white/black colored patches .
Can someone please guide me in the right direction to fix this?
Screenshot of Unity Hierarchy:
Script for capturing frame, processing and saving transforms.json
FrameCapture.cs.zip
functions of intereset: CaptureFrame() and UnityToNerf()
Generated nerf dataset (images and transforms.json) :
https://drive.google.com/file/d/1iHUSSN1FskgHc7o-Otl3GDL1Hf-pjfy5/view?usp=sharing
Command used in nerfstudio (on Windows 11) :
ns-train nerfacto --pipeline.model.predict-normals True --data ./NeilCapture 21
Output from Nerfstudio:
https://nscloud-my.sharepoint.com/:v:/g/personal/shubham_jhiknaria_neilsoft_com/Ea1BbPvpA6JApFMMDAmFLaQBsuTQ5YXQq96mU4pAYRfDxQ?e=LKpLUU
Versions:
Unity : 2021.3.29f1
AR Foundation : 4.2.10
ARKit XR Plugin : 4.2.10
App Running on iPhone 16 with iOS 18
If someone has done something like this before kindly guide me on how to resolve this.
The text was updated successfully, but these errors were encountered: