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[tune](deps): Bump pyglet from 1.5.15 to 2.0.5 in /python/requirements/ml #107

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@dependabot dependabot bot commented on behalf of github Mar 4, 2023

Bumps pyglet from 1.5.15 to 2.0.5.

Release notes

Sourced from pyglet's releases.

v2.0.5

Changes and Improvements

  • windows.key: add support for extended function keys
  • Windows now uses "Apartment Threaded" mode for better compatibility with other libraries.
  • image: allow blanking newly created Textures (skipped by default when creating from image).

Bugfixes

  • input.macos: Fix ControllerManager hot-plugging on macOS.
  • font.windows: Fix 32bit crashes with DirectWrite font backend.
  • math: Fix incorrect calculation in Mat4.look_at method.
  • image: Fix blitting from regions, caused by invalid unpacking settings.

v2.0.4

Changes and Improvements

  • input.win32: ControlManager now supports both DirectInput and XInput devices.
  • input: Many cleanups and reorganization.
  • math: Add Vec2.reflect method.
  • shapes: Add new BezierCurve shape.
  • gl: Add support for GL sync functions.

Bugfixes

  • gui: Prevent two TextEntry widgets from being active at the same time. #747
  • win32: Fix broken lib debug, and multiple related bugs due to depreacted functions.
  • input: Controller mappings now indexed correctly on macOS and Windows.

v2.0.3

Changes and Improvements

  • shapes: Batch and Group can now be changed on shapes after instantiation, similar to Sprites.
  • font: DirectWrite & Freetype fonts now expose a filename attribute. macOS not yet implemented.
  • Windows: DirectWrite fonts parse font names in a more correct manner. Setting pyglet.options['dw_legacy_naming'] to True will restore the old behavior, but this may be removed at a later date.
  • math: Vec types can now be updated with slices (velocity[:] = 1, 2)
  • math: Matrix operations now behave more like GLSL.

Bugfixes

  • macOS: fix crash when supplying OpenGL Config without explicit major/minor versions #739
  • To prevent crashing on many OpenGL drivers, Textures are no longer initialized with empty data.
  • fixed font_comparison.py example.

v2.0.2

Bugfixes

  • Fix Config.opengl_api being always set to None.
  • Windows: fix Display.get_default_screen() always returning the first index.

... (truncated)

Changelog

Sourced from pyglet's changelog.

pyglet 2.0.5

Changes and Improvements

  • windows.key: add support for extended function keys
  • Windows now uses "Apartment Threaded" mode for better compatibility with other libraries.
  • image: allow blanking newly created Textures (skipped by default when creating from image).

Bugfixes

  • input.macos: Fix ControllerManager hot-plugging on macOS.
  • font.windows: Fix 32bit crashes with DirectWrite font backend.
  • math: Fix incorrect calculation in Mat4.look_at method.
  • image: Fix blitting from regions, caused by invalid unpacking settings.

pyglet 2.0.4

Changes and Improvements

  • input.win32: ControlManager now supports both DirectInput and XInput devices.
  • input: Many cleanups and reorganization.
  • math: Add Vec2.reflect method.
  • shapes: Add new BezierCurve shape.
  • gl: Add support for GL sync functions.

Bugfixes

  • gui: Prevent two TextEntry widgets from being active at the same time. #747
  • win32: Fix broken lib debug, and multiple related bugs due to depreacted functions.
  • input: Controller mappings now indexed correctly on macOS and Windows.

pyglet 2.0.3

Changes and Improvements

  • shapes: Batch and Group can now be changed on shapes after instantiation, similar to Sprites.
  • font: DirectWrite & Freetype fonts now expose a filename attribute. macOS not yet implemented.
  • Windows: DirectWrite fonts parse font names in a more correct manner. Setting pyglet.options['dw_legacy_naming'] to True will restore the old behavior, but this may be removed at a later date.
  • math: Vec types can now be updated with slices (velocity[:] = 1, 2)
  • math: Matrix operations now behave more like GLSL.

Bugfixes

  • macOS: fix crash when supplying OpenGL Config without explicit major/minor versions #739
  • To prevent crashing on many OpenGL drivers, Textures are no longer initialized with empty data.
  • fixed font_comparison.py example.

... (truncated)

Commits
  • d089c2a Ready v2.0.5 release.
  • 5a65964 Merge remote-tracking branch 'origin/master'
  • c68e147 Add missing xkbcommon struct.
  • 60bebb4 Various fixes for DirectInput event handling (#782)
  • 3c0d028 image: Skip blanking a Texture when creating it directly from an Image.
  • 078e8f7 Fix blitting with regions (#781)
  • 64fb3ef Update qt_sprite_preview.py
  • 9b9e1cc Update qt_sprite_preview.py
  • 41c7719 Switch main COM mode to STA instead of MTA. (#778)
  • 794e23c Fix Mat4.look_at by properly normalizing vector.
  • Additional commits viewable in compare view

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Bumps [pyglet](https://github.com/pyglet/pyglet) from 1.5.15 to 2.0.5.
- [Release notes](https://github.com/pyglet/pyglet/releases)
- [Changelog](https://github.com/pyglet/pyglet/blob/master/RELEASE_NOTES)
- [Commits](pyglet/pyglet@v1.5.15...v2.0.5)

---
updated-dependencies:
- dependency-name: pyglet
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
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dependabot bot commented on behalf of github Mar 4, 2023

Dependabot tried to add @neigh80/ray-tune as a reviewer to this PR, but received the following error from GitHub:

POST https://api.github.com/repos/neigh80/ray/pulls/107/requested_reviewers: 422 - Reviews may only be requested from collaborators. One or more of the teams you specified is not a collaborator of the neigh80/ray repository. // See: https://docs.github.com/rest/reference/pulls#request-reviewers-for-a-pull-request

@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Mar 4, 2023
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