diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 9bd7453b25ad23..b8682818bafa6c 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -315,7 +315,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) struct v3d_dev *v3d = job->base.v3d; struct drm_device *dev = &v3d->drm; struct dma_fence *fence; - int i, csd_cfg0_reg, csd_cfg_reg_count; + int i, csd_cfg0_reg; v3d->csd_job = job; @@ -335,9 +335,17 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) v3d_switch_perfmon(v3d, &job->base); csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver); - csd_cfg_reg_count = v3d->ver < 71 ? 6 : 7; - for (i = 1; i <= csd_cfg_reg_count; i++) + for (i = 1; i <= 6; i++) V3D_CORE_WRITE(0, csd_cfg0_reg + 4 * i, job->args.cfg[i]); + + /* Although V3D 7.1 has an eighth configuration register, we are not + * using it. Therefore, make sure it remains unused. + * + * XXX: Set the CFG7 register + */ + if (v3d->ver >= 71) + V3D_CORE_WRITE(0, V3D_V7_CSD_QUEUED_CFG7, 0); + /* CFG0 write kicks off the job. */ V3D_CORE_WRITE(0, csd_cfg0_reg, job->args.cfg[0]);