You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Apr 16, 2022. It is now read-only.
The setup() function is run once, when the view instantiated. It's used to define initial enviroment properties such as screen size and to load media such as images and fonts as the program starts. There can only be one setup() function for each program and it shouldn't be called again after its initial execution.
func draw()
Available
iOS, OSX
Examples
func draw(){
// Loops forever, until stopped
}
Description
Called directly after setup(), the draw() function continuously executes the lines of code contained inside its block until the program is stopped or noLoop() is called. draw() is called automatically and should never be called explicitly. All Processing programs update the screen at the end of draw(), never earlier.