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Adjust mob spawning options #13
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Hello, |
well i found a fix for it {
"temperature": 1,
"downfall": 0.4,
"precipitation": "none",
"temperature_modifier": "none",
"category": "plains",
"effects": {
"sky_color": 8103167,
"fog_color": 12638463,
"water_color": 4445678,
"water_fog_color": 270131
},
"spawners": {
"ambient": [{
"type": "minecraft:bat",
"maxCount": 8,
"minCount": 8,
"weight": 10
}],
"axolotls": [],
"creature": [{
"type": "minecraft:sheep",
"maxCount": 4,
"minCount": 4,
"weight": 12
},
{
"type": "minecraft:pig",
"maxCount": 4,
"minCount": 4,
"weight": 10
},
{
"type": "minecraft:chicken",
"maxCount": 4,
"minCount": 4,
"weight": 10
},
{
"type": "minecraft:cow",
"maxCount": 4,
"minCount": 4,
"weight": 8
},
{
"type": "minecraft:horse",
"maxCount": 6,
"minCount": 2,
"weight": 5
},
{
"type": "minecraft:donkey",
"maxCount": 3,
"minCount": 1,
"weight": 1
}
],
"misc": [],
"monster": [{
"type": "minecraft:spider",
"maxCount": 4,
"minCount": 4,
"weight": 100
},
{
"type": "minecraft:zombie",
"maxCount": 4,
"minCount": 4,
"weight": 95
},
{
"type": "minecraft:zombie_villager",
"maxCount": 1,
"minCount": 1,
"weight": 5
},
{
"type": "minecraft:skeleton",
"maxCount": 4,
"minCount": 4,
"weight": 100
},
{
"type": "minecraft:creeper",
"maxCount": 4,
"minCount": 4,
"weight": 100
},
{
"type": "minecraft:slime",
"maxCount": 4,
"minCount": 4,
"weight": 100
},
{
"type": "minecraft:enderman",
"maxCount": 4,
"minCount": 1,
"weight": 10
},
{
"type": "minecraft:witch",
"maxCount": 1,
"minCount": 1,
"weight": 5
}
],
"underground_water_creature": [{
"type": "minecraft:glow_squid",
"maxCount": 6,
"minCount": 4,
"weight": 10
}],
"water_ambient": [],
"water_creature": []
},
"spawn_costs": {},
"carvers": {},
"features": [
[],
[],
[],
[],
[],
[],
[],
[],
[],
[],
[]
]
} |
I mean yes that adds the vanilla mobs, but if I were to add the other mobs added by other mods it gets complicated, especially if the modpack has 400 mods. I'd have to find all the spawn rates in sources, if available even. |
Try |
How do other mods with dims handle this, as I am sure that they don't have massive lists like this but still allow spawning? |
it's done via datagen probably |
Feature Description
I want to use my void world to make a mob farm, but no mobs are spawning. In an earlier issue the owner told someone to "edit the datapack" for a similar request but I don't know how to do that. Thanks
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