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Vulkan hardware accelerated path tracer

About

A playground for hardware accelerated path tracing using the official, cross-vendor Khronos ray tracing extensions for Vulkan. Uses glTF as a scene format.

Note

This is a personal playground, so things will keep changing and breaking.

Screenshots

Intel's Sponza

From https://www.intel.com/content/www/us/en/developer/topic-technology/graphics-research/samples.html

Sponza

From https://github.com/KhronosGroup/glTF-Sample-Models with some minor fixes (e.g. floating flower pots)

Cornell Box

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  • C++ 94.6%
  • CMake 2.8%
  • GLSL 2.2%
  • C 0.4%