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Enums.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ColdWarCamo {
public enum Weapon : int {
None = -1,
XM4 = 10,
AK47 = 11,
KRIG6 = 12,
QBZ83 = 13,
FFAR1 = 14,
GROZA = 15,
FARA83 = 16,
MP5 = 20,
MILANO821 = 21,
AK74U = 22,
KSP45 = 23,
BULLFROG = 24,
MAC10 = 25,
LC10 = 26,
PPSH41 = 27,
TYPE63 = 30,
M16 = 31,
AUG = 32,
DMR14 = 33,
CARV2 = 34,
STONER63 = 40,
RPD = 41,
M60 = 42,
PELINGTON703 = 50,
LW3TUNDRA = 51,
M82 = 52,
ZRG20MM = 53,
SWISSK31 = 54,
M1911 = 60,
MAGNUM = 61,
DIAMATTI = 62,
AMP63 = 63,
HAUER77 = 70,
GALLOSA12 = 71,
STREETSWEEPER = 72,
CIGMA2 = 80,
RPG7 = 81,
KNIFE = 90,
M79 = 91,
SLEDGEHAMMER = 92,
WAKIZASHI = 93,
MACHETE = 94,
ETOOL = 95,
R1SHADOWHUNTER = 96,
BALLISTICKNIFE = 97,
BASEBALLBAT = 98
}
public enum WeaponClass : int {
None = -1,
AssaultRifle = 0,
SubmachineGun = 1,
TacticalRifle = 2,
LightMachineGun = 3,
SniperRifle = 4,
Pistol = 5,
Shotgun = 6,
RocketLauncher = 7,
Special = 8
}
}