forked from flashlight/wav2letter
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
255 lines (214 loc) · 6.8 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
cmake_minimum_required(VERSION 3.5.1)
project(wav2letter++)
# ----------------------------- Setup -----------------------------
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# ----------------------------- Configuration -----------------------------
option(W2L_BUILD_LIBRARIES_ONLY "Build wav2letter-libraries only" OFF)
option(W2L_BUILD_INFERENCE
"Build inference even when W2L_BUILD_LIBRARIES_ONLY is set" OFF)
option(W2L_LIBRARIES_USE_CUDA "Use CUDA in libraries-only build" ON)
option(W2L_LIBRARIES_USE_KENLM "Use KenLM in libraries-only build" ON)
option(W2L_LIBRARIES_USE_MKL "Use MKL in libraries-only build" ON)
option(W2L_BUILD_FOR_PYTHON "Build Python bindings" OFF)
option(W2L_BUILD_TESTS "Build tests for wav2letter++" ON)
option(W2L_BUILD_EXAMPLES "Build examples for wav2letter++" ON)
option(W2L_BUILD_EXPERIMENTAL "Build internal experimental components for wav2letter++" OFF)
option(W2L_BUILD_SCRIPTS "Build internal scripts for wav2letter++" OFF)
option(W2L_BUILD_RECIPES "Build recipes" ON)
option(W2L_BUILD_TOOLS "Build audio tools" OFF)
set(KENLM_MAX_ORDER 6 CACHE STRING "Maximum ngram order for KenLM")
# ------------------------- Dependency Fallback -------------------------
if (W2L_LIBRARIES_USE_MKL)
find_package(MKL)
if (NOT MKL_FOUND)
message(WARNING "MKL not found; forcing W2L_LIBRARIES_USE_MKL=OFF.")
set(W2L_LIBRARIES_USE_MKL OFF CACHE BOOL "" FORCE)
endif ()
endif ()
# ------------------------- Libraries-Only Build ------------------------------
function (build_w2l_libraries)
set(W2L_COMPILE_DEFINITIONS
$<$<BOOL:${W2L_LIBRARIES_USE_CUDA}>:W2L_LIBRARIES_USE_CUDA>
$<$<BOOL:${W2L_LIBRARIES_USE_KENLM}>:W2L_LIBRARIES_USE_KENLM>
$<$<BOOL:${W2L_LIBRARIES_USE_MKL}>:W2L_LIBRARIES_USE_MKL>
)
add_subdirectory(${PROJECT_SOURCE_DIR}/src/libraries)
if (W2L_BUILD_FOR_PYTHON)
add_subdirectory(${PROJECT_SOURCE_DIR}/bindings/python)
endif ()
endfunction ()
if (W2L_BUILD_LIBRARIES_ONLY)
build_w2l_libraries()
if (W2L_BUILD_INFERENCE)
add_subdirectory(${PROJECT_SOURCE_DIR}/inference)
endif()
return()
endif ()
# ------------------------ Global External Dependencies ------------------------
# ArrayFire
# The correct ArrayFire backend target is transitively included by flashlight
find_package(ArrayFire 3.6.1 REQUIRED)
if (ArrayFire_FOUND)
message(STATUS "ArrayFire found (include: ${ArrayFire_INCLUDE_DIRS}, library: ${ArrayFire_LIBRARIES})")
else()
message(FATAL_ERROR "ArrayFire not found")
endif()
# Find GLog
find_package(GLOG REQUIRED)
if (GLOG_FOUND)
message(STATUS "GLOG found")
else()
message(FATAL_ERROR "GLOG not found")
endif()
# Find GFlags
find_package(GFLAGS REQUIRED)
if (GFLAGS_FOUND)
message(STATUS "GFLAGS found")
else()
message(FATAL_ERROR "GFLAGS not found")
endif()
# Find and setup OpenMP
find_package(OpenMP)
if (OPENMP_FOUND)
message(STATUS "OpenMP found")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS
"${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_EXE_LINKER_FLAGS}"
)
else()
message(STATUS "OpenMP not found - building without OpenMP")
endif()
# ------------------------ flashlight ------------------------
find_package(flashlight REQUIRED)
if (flashlight_FOUND)
message(STATUS "flashlight found (include: ${FLASHLIGHT_INCLUDE_DIRS} lib: flashlight::flashlight )")
if (NOT TARGET flashlight::Distributed)
message(FATAL_ERROR "flashlight must be build in distributed mode for wav2letter++")
else ()
message(STATUS "flashlight built in distributed mode.")
endif ()
if (NOT TARGET flashlight::Contrib)
message(FATAL_ERROR "flashlight must be built with contrib features for wav2letter++")
else ()
message(STATUS "flashlight built with contrib features.")
endif ()
else()
message(FATAL_ERROR "flashlight not found.")
endif ()
# "Import" flashlight backend variables using the dummy target
if (TARGET flashlight::BACKEND_UNIFIED)
set(FLASHLIGHT_BACKEND "UNIFIED")
set(FLASHLIGHT_USE_UNIFIED ON)
elseif (TARGET flashlight::BACKEND_CPU)
set(FLASHLIGHT_BACKEND "CPU")
set(FLASHLIGHT_USE_CPU ON)
elseif (TARGET flashlight::BACKEND_CUDA)
set(FLASHLIGHT_BACKEND "CUDA")
set(FLASHLIGHT_USE_CUDA ON)
elseif (TARGET flashlight::BACKEND_OPENCL)
set(FLASHLIGHT_BACKEND "OPENCL")
set(FLASHLIGHT_USE_OPENCL ON)
else ()
message(FATAL_ERROR "could not determine flashlight backend")
endif ()
# ------------------ Configure Full Build ----------------------
set(W2L_LIBRARIES_USE_CUDA ${FLASHLIGHT_USE_CUDA} CACHE BOOL "" FORCE)
set(W2L_LIBRARIES_USE_KENLM ON CACHE BOOL "" FORCE)
# ------------------------ Components ------------------------
# wav2letter-libraries
build_w2l_libraries()
# Common
add_subdirectory(${PROJECT_SOURCE_DIR}/src/common)
# Criterion
add_subdirectory(${PROJECT_SOURCE_DIR}/src/criterion)
# Data
add_subdirectory(${PROJECT_SOURCE_DIR}/src/data)
# Module
add_subdirectory(${PROJECT_SOURCE_DIR}/src/module)
# Runtime
add_subdirectory(${PROJECT_SOURCE_DIR}/src/runtime)
# Tests
if (W2L_BUILD_TESTS)
enable_testing()
add_subdirectory(${PROJECT_SOURCE_DIR}/src/tests)
endif ()
if (W2L_BUILD_INFERENCE)
add_subdirectory(${PROJECT_SOURCE_DIR}/inference)
endif()
# ----------------------------- wav2letter++ lib -----------------------------
add_library(
wav2letter++
""
)
set_target_properties(
wav2letter++
PROPERTIES
LINKER_LANGUAGE CXX
CXX_STANDARD 11
)
target_link_libraries(
wav2letter++
PUBLIC
wav2letter-libraries
common
criterion
data
module
runtime
)
target_include_directories(
wav2letter++
PUBLIC
${PROJECT_SOURCE_DIR}/src # all includes are based at src/
${FLASHLIGHT_INCLUDE_DIRS} # includes are <flashlight/...>
)
# Build experimental assets if specified
if (W2L_BUILD_EXPERIMENTAL)
message(STATUS "Building experimental assets.")
add_subdirectory(${PROJECT_SOURCE_DIR}/src/experimental)
endif ()
# Build scripts if specified
if (W2L_BUILD_SCRIPTS)
message(STATUS "Building scripts.")
add_subdirectory(${PROJECT_SOURCE_DIR}/scripts)
endif ()
# Recipes for research
if (W2L_BUILD_RECIPES)
message(STATUS "Building recipes.")
add_subdirectory(${PROJECT_SOURCE_DIR}/recipes)
endif ()
# Tools for audio data and text
if (W2L_BUILD_TOOLS)
message(STATUS "Building tools.")
add_subdirectory(${PROJECT_SOURCE_DIR}/tools)
endif ()
# ----------------------------- Train -----------------------------
add_executable(
Train
Train.cpp
)
target_link_libraries(
Train
wav2letter++
)
# ----------------------------- Test -----------------------------
add_executable(
Test
Test.cpp
)
target_link_libraries(
Test
wav2letter++
)
# ----------------------------- Decoder -----------------------------
add_executable(
Decoder
Decode.cpp
)
target_link_libraries(
Decoder
wav2letter++
)