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milestones-ADH.txt
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Final project
Tower Defense
Andrew Hines
Github link https://github.com/trevormangrum/cs302final
Milestones-
1. Install Unity and clone git repo
2. Using https://learn.unity.com/ learn how to navigate and use Unity
3. Complete the Essential's tutorial and the 2d platformer teaching template
4.
Rubric
5 Points- Install Unity and clone git repo
15 Points- Follow along with Unity's teaching tutorials on their website to learn to use and navigate Unity
20 Points- Complete the Unity 2d platformer practice template
Time Log:
10/15/2021 Unity Essentials tutorial 3:20-4:20 1 1
10/18/2021 Practice Template 3:30-5:00 1.5 2.5
10/21/2021 Lego Template 4-4:30 .5 3
10/22/2021 Advanced 2DTemplate 3:15-5:00 1.75 4.75
10/26/2021 Found Youtube playlist detailing Tower defense games in Unity. Watched and followed along with the first episodes 6:00-7:30 1.5 6.25
10/28/2021 Followed alone with episode 3 2:00-3:15 1.25 7.5
11/2/2021 Tried to convert map from 3d tutorial to 2d 11:30-12:30 1 8.5
11/5/2021 Scratched the 3d tutorial, watched a 2d tutorial and followed along 3:15-4:15 1 9.5
11/14/2021 Began work on 2d basic Towers 5:00-7:00 2
11/26/2021 Continued work on multiple tower targetting types, 12:00-2:00 2 11.5
11/28/2021 Continued work on multiple tower targetting types, found and fixed push issue in my repo that has been around since the beginning 4:00-6:00 2 13.5
11/28/2021 Art Work to make towers looks better/add faces 6:00-8:00 2 15.5
11/29/2021 Finished work on photoshopping sprites and adding lasers 11:30-1:30 2 17.5
11/29/2021 Recorded Soundtrack, imported Tower Noises 5:00-8:00 3 20.5
Report: I have had issues trying to add a branch to github, I think I need to set up my repo better on my machine
I'm asking my group members if they have any suggestions. I'll have it fully uploaded to the repo hopefully by the time you grade this assignment. I spent much more
time than I wanted watching videos to learn unity, but after doing the 2D platformer template and the Lego template
I feel very comfortable using it's UI. WHile doing the advanced 2D template I have learned a lot but still need
to learn a little more before I'm comfortable using Unity outside of the basic UI (scene game investigator window)
Ask about speed targetting
setup each tower type to inherit and only overide the curr target function
Darwin-targets weakest
Lingbergh- Targets flying
Dickens- targets with low gold reward
sheen-target random but deals double damage
why not just use one list and do enemies.data
Basic-
Darwin-targets highest dmg
Lingbergh- Targets flying
Sheen-target random but deals double damage
Add distance check to speed function