You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What are the minimal requirements for the GPU to run the demo:
deep_image_analogy.exe ../models/ ../demo/content.png ../demo/style.png ../demo/output/ 0 0.5 2 0
?
I have nVIdia GTX 970 and Windows 8.1, and it crashes unfortunately somewhere in CUDA with the log:
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:537] Reading dang
erously large protocol message. If the message turns out to be larger than 2147
483647 bytes, parsing will be halted for security reasons. To increase the limi
t (or to disable these warnings), see CodedInputStream::SetTotalBytesLimit() in
google/protobuf/io/coded_stream.h.
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:78] The total num
ber of bytes read was 574671192
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:537] Reading dang
erously large protocol message. If the message turns out to be larger than 2147
483647 bytes, parsing will be halted for security reasons. To increase the limi
t (or to disable these warnings), see CodedInputStream::SetTotalBytesLimit() in
google/protobuf/io/coded_stream.h.
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:78] The total num
ber of bytes read was 574671192
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv5_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv4_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv3_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv2_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv1_1.
Saving flow result.
Finished finding ann. Time : 37.588
WARNING: Logging before InitGoogleLogging() is written to STDERR
F0827 15:12:08.460532 6884 syncedmem.hpp:31] Check failed: error == cudaSuccess
(30 vs. 0) unknown error
This is both for exe-from-git, and for build by myself.
In Debug build I see the error:
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv5_1.
F0827 15:41:30.334332 4332 pooling_layer.cu:212] Check failed: error == cudaSuc
cess (7 vs. 0) too many resources requested for launch
Best regards,
Fedor
The text was updated successfully, but these errors were encountered:
Hello,
What are the minimal requirements for the GPU to run the demo:
deep_image_analogy.exe ../models/ ../demo/content.png ../demo/style.png ../demo/output/ 0 0.5 2 0
?
I have nVIdia GTX 970 and Windows 8.1, and it crashes unfortunately somewhere in CUDA with the log:
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:537] Reading dang
erously large protocol message. If the message turns out to be larger than 2147
483647 bytes, parsing will be halted for security reasons. To increase the limi
t (or to disable these warnings), see CodedInputStream::SetTotalBytesLimit() in
google/protobuf/io/coded_stream.h.
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:78] The total num
ber of bytes read was 574671192
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:537] Reading dang
erously large protocol message. If the message turns out to be larger than 2147
483647 bytes, parsing will be halted for security reasons. To increase the limi
t (or to disable these warnings), see CodedInputStream::SetTotalBytesLimit() in
google/protobuf/io/coded_stream.h.
[libprotobuf WARNING ..\src\google\protobuf\io\coded_stream.cc:78] The total num
ber of bytes read was 574671192
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv5_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv4_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv3_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv2_1.
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv1_1.
Saving flow result.
Finished finding ann. Time : 37.588
WARNING: Logging before InitGoogleLogging() is written to STDERR
F0827 15:12:08.460532 6884 syncedmem.hpp:31] Check failed: error == cudaSuccess
(30 vs. 0) unknown error
This is both for exe-from-git, and for build by myself.
In Debug build I see the error:
Finding nearest neighbor field using PatchMatch Algorithm at layer:conv5_1.
F0827 15:41:30.334332 4332 pooling_layer.cu:212] Check failed: error == cudaSuc
cess (7 vs. 0) too many resources requested for launch
Best regards,
Fedor
The text was updated successfully, but these errors were encountered: