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Three.js is cool, but many things in WebGL and even in CSS3D loses definition with zooming. Think about the fonts on the Periodic Table demo: they all get aliased.
The solution to this is to get a full vector rendering pipeline. Browsers already supports this, and it's hardware accelerated too: SVG.
Please add an SVG renderer to three.js.
The text was updated successfully, but these errors were encountered:
Three.js is cool, but many things in WebGL and even in CSS3D loses definition with zooming. Think about the fonts on the Periodic Table demo: they all get aliased.
The solution to this is to get a full vector rendering pipeline. Browsers already supports this, and it's hardware accelerated too: SVG.
Please add an SVG renderer to three.js.
The text was updated successfully, but these errors were encountered: