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Describe the bug Models loaded on desktop and mobile (android) don't have the same look. On android, everything is shiny
To Reproduce I have found this Reddit post, with a good example from 11 months ago that still displays badly on Android https://www.reddit.com/r/threejs/comments/fsms6d/gltf_roughness_texture_inverted_on_mobile/
Expected behavior Both desktop and android should display the same
Example Model from the reddit post above: https://welvt43di5csz8w33jig9a-on.drv.tw/PLANE2/
Screenshots
Platform:
The text was updated successfully, but these errors were encountered:
This was fixed in r126: #21205
Sorry, something went wrong.
Oh, really nice! As a coincidence, I updated to r126 yesterday, gonna give it a try. EDIT: yep, all good now !
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Describe the bug
Models loaded on desktop and mobile (android) don't have the same look. On android, everything is shiny
To Reproduce
I have found this Reddit post, with a good example from 11 months ago that still displays badly on Android https://www.reddit.com/r/threejs/comments/fsms6d/gltf_roughness_texture_inverted_on_mobile/
Expected behavior
Both desktop and android should display the same
Example
Model from the reddit post above:
https://welvt43di5csz8w33jig9a-on.drv.tw/PLANE2/
Screenshots
![image](https://user-images.githubusercontent.com/119354/110612267-510cd000-8190-11eb-869d-c1ba5cf1b5fa.png)
Platform:
The text was updated successfully, but these errors were encountered: