diff --git a/docs/api/core/Geometry.html b/docs/api/core/Geometry.html index 5eff418d9ac344..6c0fa7383c5673 100644 --- a/docs/api/core/Geometry.html +++ b/docs/api/core/Geometry.html @@ -159,8 +159,8 @@

[property:Array skinIndices]

In code another example could look like this: // e.g. - geometry.skinIndices[15] = new THREE.Vector4( 0, 5, 9, 0 ); - geometry.skinWeights[15] = new THREE.Vector4( 0.2, 0.5, 0.3, 0 ); + geometry.skinIndices[15] = new THREE.Vector4( 0, 5, 9, 10 ); + geometry.skinWeights[15] = new THREE.Vector4( 0.2, 0.5, 0.3, 0 ); // corresponds with the following vertex geometry.vertices[15];