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It seems that WebGL 2.0 is not supported.
http://glslsandbox.com/e#36446.0 gives:
e:787 ERROR: unsupported shader version
while my browsers support WebGL 2.0 and all samples work fine on them.
The text was updated successfully, but these errors were encountered:
The reason is here:
gl = canvas.getContext( 'experimental-webgl', { preserveDrawingBuffer: true } );
Here, experimental-webgl implies WebGL 1.0, and should be motified to webgl2 or experimental-webgl2.
experimental-webgl
webgl2
experimental-webgl2
Be carful not to break WebGL 1.0 support.
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It seems that WebGL 2.0 is not supported.
http://glslsandbox.com/e#36446.0 gives:
while my browsers support WebGL 2.0 and all samples work fine on them.
The text was updated successfully, but these errors were encountered: