Game based on iowolfet which aims on full support old Enemy Territory: Wolfenstein. It's fully compatible with it but uses some modern technologies.
Current features:
- Built-in GUID system that generated exactly the same cl_guid like PB did
- Support for 64-bit systems
- Server support for FreeBSD
- (linux) ALSA sound build-in or via OpenAL
- (linux) (freebsd) Full colored terminal output that supports all 32 ET color codes
Wolfenstein: Enemy Territory is a free release, and can be downloaded from http://www.splashdamage.com/content/wolfenstein-enemy-territory-barracks
This source release does not contain any game data, the game data is still covered by the original EULA and must be obeyed as usual.
Install the latest version of the game for your platform to get the game data.
Not supported yet.
make
If you want to compile x86_64 version, just run:
make
If you want to crosscompile it to x86 version, then run:
linux32 make
Can lead into naming problems when using 32bit, currently only amd64 works perfectly and it's tested.
BUILD_CLIENT=0 BUILD_CLIENT_SMP=0 gmake
OpenAL is broken. Compile without it:
USE_OPENAL=0 make