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SKGLView on .NET MAUI is missing a handler #2050
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Yeah... Seems the iOS team deleted that. There is no GL view for mac cat. Not sure what to do. Might need to use metal, but this is slightly different. |
Tell them to put it back. Mac Cat supports OpenGL. |
I opened an issue. This is mind-blowingly painful. What is going on over there? dotnet/macios#15083 |
@mattleibow I would be willing to test the Metal version. Is that stable? How do I use it from MAUI? I don’t see a Maui.Controls.SKMetalView I get that the names are weird. Maybe you could introduce an |
OK, looks like Apple has removed GL from Catalyst. FML :-) So… How about that MAUI |
Hope Skiasharp can have more perfect support😊
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Does it mean that for MAUI we don't have gpu support on WinUI3 and MacCatalyst? |
Agreed the SkGpuView is a good idea. On the subject of ios/maccatalyst naming, ios seems to include maccatalyst which is a bit confusing. Perhaps SkiaSharp.Views.Uikit would be more accurate. Currently this is regulated by:
And catalyst seems to be IOS. For example SkiaSharp/samples/Gallery/Uno.WinUI/SkiaSharpSample.Mobile/SkiaSharpSample.Mobile.csproj Line 33 in b8efe44
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I can’t use SKGLView because its handler is missing. SKCanvasView works fine.
Expected Behavior
A working OpenGL view.
Actual Behavior
Runtime error saying no handler found.
Basic Information
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