SKGLView as MAUI deprecated OpenGLView Replacement #2764
mariomoramontero
started this conversation in
General
Replies: 1 comment
-
@mariomoramontero have you solved it with latest "3.0.0-preview.5.4"? What platform are you on? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi,
As you may already know, The OpenGLView Control has been deprecated and completely removed from .NET8. We used it to display OpenGL video from our own made c++ video rendering library fully working on Android and MAUI .NET7, (and in Xamarin in the past).
Now we need to find a proper replacement to do the same job. I thought that skiasharp SKGLView will fit perfectly and waited until the missing handlers issue was fixed recently on "3.0.0-preview.1.8" but It's not working, our app crashes. It's like our c++ library can't find the GL context, or using a different one, or there are any missing initialization.
I counldn't find any sample on this direction, so I don't know if we are missing some initialization or we are completely mistaken to take this as an OpenGLView replacement at all...
As long as I know, we only have to :
But it crashes all the time, so I'm wondering, from my lack of knowledge of GL rendering, if we are walking on the correct path or maybe missing something or if it's simply a bug.
thanks in advance
Mario
Beta Was this translation helpful? Give feedback.
All reactions