书接上文,我们一个个了解一下后面的执行过程。
export function initLifecycle (vm: Component) {
const options = vm.$options
/**
* 这里判断是否存在父示例,如果存在,则通过 while 循环,建立所有组建的父子关系
*/
let parent = options.parent
if (parent && !options.abstract) {
while (parent.$options.abstract && parent.$parent) {
parent = parent.$parent
}
parent.$children.push(vm)
}
/**
* 为组件实例挂载相应属性,并初始化
*/
vm.$parent = parent
vm.$root = parent ? parent.$root : vm
vm.$children = []
vm.$refs = {}
vm._watcher = null
vm._inactive = null
vm._directInactive = false
vm._isMounted = false
vm._isDestroyed = false
vm._isBeingDestroyed = false
}
export function initEvents (vm: Component) {
/**
* 创建事件对象,用于存储事件
*/
vm._events = Object.create(null)
/**
* 这里应该是系统事件标识位
*/
vm._hasHookEvent = false
// init parent attached events
// _parentListeners其实是父组件模板中写的v-on
// 所以下面这段就是将父组件模板中注册的事件放到当前组件实例的listeners里面
const listeners = vm.$options._parentListeners
if (listeners) {
updateComponentListeners(vm, listeners)
}
}
export function initRender (vm: Component) {
vm._vnode = null // the root of the child tree
const options = vm.$options
const parentVnode = vm.$vnode = options._parentVnode // the placeholder node in parent tree
const renderContext = parentVnode && parentVnode.context
// 处理组件slot,返回slot插槽对象
vm.$slots = resolveSlots(options._renderChildren, renderContext)
vm.$scopedSlots = emptyObject
// bind the createElement fn to this instance
// so that we get proper render context inside it.
// args order: tag, data, children, normalizationType, alwaysNormalize
// internal version is used by render functions compiled from templates
vm._c = (a, b, c, d) => createElement(vm, a, b, c, d, false)
// normalization is always applied for the public version, used in
// user-written render functions.
vm.$createElement = (a, b, c, d) => createElement(vm, a, b, c, d, true)
/**
* 定义v2.4中新增的$attrs及$listeners属性,需要为其绑定响应式数据更新
*/
// $attrs & $listeners are exposed for easier HOC creation.
// they need to be reactive so that HOCs using them are always updated
const parentData = parentVnode && parentVnode.data
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
defineReactive(vm, '$attrs', parentData && parentData.attrs || emptyObject, () => {
!isUpdatingChildComponent && warn(`$attrs is readonly.`, vm)
}, true)
defineReactive(vm, '$listeners', options._parentListeners || emptyObject, () => {
!isUpdatingChildComponent && warn(`$listeners is readonly.`, vm)
}, true)
} else {
defineReactive(vm, '$attrs', parentData && parentData.attrs || emptyObject, null, true)
defineReactive(vm, '$listeners', options._parentListeners || emptyObject, null, true)
}
}
可以看到,initRender
函数主要是为我们的组件实例,初始化一些渲染属性,比如$slots
和$createElement
等。
export function callHook (vm: Component, hook: string) {
const handlers = vm.$options[hook]
if (handlers) {
for (let i = 0, j = handlers.length; i < j; i++) {
try {
handlers[i].call(vm)
} catch (e) {
handleError(e, vm, `${hook} hook`)
}
}
}
if (vm._hasHookEvent) {
vm.$emit('hook:' + hook)
}
}
这里是调用钩子函数的方法,也就是触发之前我们options
中定义的相应的生命周期函数。进行到此处变开始调用了beforeCreate
钩子函数
可以先来看一下官网的描述:
提示:
provide
和inject
绑定并不是可响应的。这是刻意为之的。然而,如果你传入了一个可监听的对象,那么其对象的属性还是可响应的。 然后我们来看一下initInjections
和initProvide
的执行顺序:
initInjections(vm) // resolve injections before data/props
initState(vm)
initProvide(vm) // resolve provide after data/props
也就是说我们先初始化initInjections
export function initInjections (vm: Component) {
// 因为并没有```vm._provided```此时 ```result``` 返回的是个 null,也就没有进行```defineReactive```
const result = resolveInject(vm.$options.inject, vm)
if (result) {
observerState.shouldConvert = false
Object.keys(result).forEach(key => {
/* istanbul ignore else */
if (process.env.NODE_ENV !== 'production') {
defineReactive(vm, key, result[key], () => {
warn(
`Avoid mutating an injected value directly since the changes will be ` +
`overwritten whenever the provided component re-renders. ` +
`injection being mutated: "${key}"`,
vm
)
})
} else {
defineReactive(vm, key, result[key])
}
})
observerState.shouldConvert = true
}
}
接着定义我们的initProvide
export function initProvide (vm: Component) {
const provide = vm.$options.provide
if (provide) {
vm._provided = typeof provide === 'function'
? provide.call(vm)
: provide
}
}
export function initState (vm: Component) {
vm._watchers = []
const opts = vm.$options
if (opts.props) initProps(vm, opts.props)
if (opts.methods) initMethods(vm, opts.methods)
if (opts.data) {
initData(vm)
} else {
observe(vm._data = {}, true /* asRootData */)
}
if (opts.computed) initComputed(vm, opts.computed)
if (opts.watch && opts.watch !== nativeWatch) {
initWatch(vm, opts.watch)
}
}
这里的主要工作主要是定义的数据进行defineReactive
,可以简单看一下initData
的过程:
function initData (vm: Component) {
let data = vm.$options.data
data = vm._data = typeof data === 'function'
? getData(data, vm)
: data || {}
if (!isPlainObject(data)) {
data = {}
process.env.NODE_ENV !== 'production' && warn(
'data functions should return an object:\n' +
'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function',
vm
)
}
// 代理数据,当访问```this.xxx```的时候,代理到```this.data.xxx```
...
proxy(vm, `_data`, key)
...
// observe data
observe(data, true /* asRootData */)
}