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script.js
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script.js
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let player = {
name: "Molly",
chips: 200
}
let card = [];
let sum = 0;
let hasBlackJack = false;
let isAlive = false;
let message = "";
let messageEl = document.getElementById("meassage-el");
let sumEl = document.getElementById("sum-el");
let cardsEl = document.getElementById("cards-el");
let playerEl = document.getElementById("player-el");
playerEl.textContent = player.name + ": $" + player.chips;
function getRandomCard() {
let randomNumber = Math.floor(Math.random()*13 ) + 1
if (randomNumber > 10) {
return 10
} else if (randomNumber === 1){
return 11
} else {
return randomNumber
}
}
function startGame() {
isAlive = true
let firstCard = getRandomCard()
let secondCard = getRandomCard()
cards = [firstCard, secondCard]
sum = firstCard + secondCard
renderGame()
}
function renderGame() {
cardsEl.textcontent = "cards: "
for (let i = 0; i<cards.length; i++) {
cardsEl.textContent += cards[i] + " "
}
sumEl.textContent = "sum" + sum
if (sum <= 20) {
message = "Do you want to draw a newcard?"
}
else if(sum === 21){
message = "you've got a blackjack"
hasBlackJack = true
} else{
message = "you're out of the game"
isAlive = false
}
message.textContent = message
}
function newCard() {
if(isAlive === true && hasBlackJack === false)
{
let card = getRandomCard()
sum += card
cards.push(card)
renderGame()
}
}