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When the agent loses its session, it is supposed to stop interaction with the dispatcher and try to reestablish a session. This process has a backoff loop that handles this well. In the issue referenced below, when we have a failure to elect a leader, we see that an error to updating the task status doesn't cause the agent to fallback into the retry state, resulting in agent spamming log messages.
When the agent loses its session, it is supposed to stop interaction with the dispatcher and try to reestablish a session. This process has a backoff loop that handles this well. In the issue referenced below, when we have a failure to elect a leader, we see that an error to updating the task status doesn't cause the agent to fallback into the retry state, resulting in agent spamming log messages.
Please see moby/moby#26038 for further details.
To address this, we will have to poison the session when an invalid session is encountered.
cc @aaronlehmann @LK4D4
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