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Tryton 4 has black screen #1

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dalb8 opened this issue Jun 13, 2014 · 4 comments
Open

Tryton 4 has black screen #1

dalb8 opened this issue Jun 13, 2014 · 4 comments

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@dalb8
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dalb8 commented Jun 13, 2014

I built from source (had to add a few jars). The game begins but the screen is black save for the controls.

@mmoczkowski
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Thanks for the feedback, can you specify your device details and attach the logs?

@dalb8
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dalb8 commented Jun 14, 2014

I'll post logs later. The device was a500 running OmniRom. I downloaded from Google Play on Nexus 7 and there is exact same beahviour.

@dalb8
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dalb8 commented Jun 14, 2014

on a500

I/ActivityManager(  413): START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=eu.sathra.tryton4/.activities.GameActivity} from pid 799
D/dalvikvm(  413): GC_FOR_ALLOC freed 304K, 21% free 10849K/13632K, paused 65ms, total 65ms
I/ActivityManager(  413): Start proc eu.sathra.tryton4 for activity eu.sathra.tryton4/.activities.GameActivity: pid=11521 uid=10115 gids={50115}
D/dalvikvm(11521): GC_CONCURRENT freed 103K, 6% free 3157K/3332K, paused 3ms+2ms, total 28ms
D/dalvikvm(11521): WAIT_FOR_CONCURRENT_GC blocked 18ms
E/MediaPlayer(11521): Should have subtitle controller already set
D/libEGL  (11521): loaded /system/lib/egl/libEGL_tegra.so
D/libEGL  (11521): loaded /system/lib/egl/libGLESv1_CM_tegra.so
D/libEGL  (11521): loaded /system/lib/egl/libGLESv2_tegra.so
D/OpenGLRenderer(11521): Enabling debug mode 0
D/[eu.sathra.SathraActivity::onSurfaceCreated:217](11521): Surface created
D/[eu.sathra.SathraActivity::onSurfaceChanged:330](11521): Surface created: [1280, 752]; Resolution: [1361, 800];
D/dalvikvm(11521): GC_FOR_ALLOC freed 19K, 5% free 3226K/3372K, paused 18ms, total 18ms
I/dalvikvm-heap(11521): Grow heap (frag case) to 7.364MB for 4355216-byte allocation
D/dalvikvm(11521): GC_FOR_ALLOC freed <1K, 2% free 7478K/7628K, paused 12ms, total 12ms
I/ActivityManager(  413): Displayed eu.sathra.tryton4/.activities.GameActivity: +784ms
D/dalvikvm(11521): GC_CONCURRENT freed 1K, 2% free 7481K/7628K, paused 3ms+14ms, total 42ms
D/dalvikvm(11521): GC_FOR_ALLOC freed 1100K, 14% free 7497K/8664K, paused 18ms, total 18ms
I/dalvikvm-heap(11521): Grow heap (frag case) to 11.381MB for 4194320-byte allocation
D/dalvikvm(11521): GC_FOR_ALLOC freed 0K, 10% free 11593K/12764K, paused 41ms, total 41ms
D/dalvikvm(11521): GC_CONCURRENT freed <1K, 10% free 11593K/12764K, paused 5ms+2ms, total 34ms
E/libEGL  (11521): called unimplemented OpenGL ES API
E/MP3Extractor(  102): Unable to resync. Signalling end of stream.
E/MP3Extractor(  102): Unable to resync. Signalling end of stream.
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API
E/libEGL  (11521): called unimplemented OpenGL ES API

Also back button doesn't close the app.

@mmoczkowski
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I'm so sorry I'm replying this late. "called unimplemented OpenGL ES API" tells it all. Your device does not support some of the required OpenGL methods.

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