Releases: mitchcurtis/slate
Releases · mitchcurtis/slate
Slate 0.2.0
- Added support for gestures (pinch to zoom, two-finger panning) on macOS
- Added duplicate layer feature (#30)
- Added Help menu with link to the online documentation
- Clear the image/layer when delete is pressed and nothing is selected (#62)
- Remember Layer panel listview position
- Reduced range slider bounds for textured fill settings
- Elaborate on Moving Layers doc section
- Add docs for moving and merging layers
- Improved Animation panel
- Replaced preview scale slider tooltip text with slider value
so that it's possible to see the scale level - Removed the play/pause button that covered the whole animation
and ensure that it's flickable, as being able to choose which portion
of the animation is displayed is more valuable than having a massive
button. Also, add scroll bars so you can see where you are.
- Replaced preview scale slider tooltip text with slider value
- Fixed custom crosshair cursor slowness (#52)
- Fixed some guides being rendered above selection marquee (#64)
Slate 0.1.0
Slate 0.0.13
- Added an option to display FPS
- Added some view options to the toolbar
- Added [no-export] prefix to allow disabling exporting of certain layers
- Added file-named layer export functionality
(see https://github.com/mitchcurtis/slate/blob/master/doc/getting-started-layered.md#exporting-layers) - The canvas now pans when a selection is dragged to an edge
- Fill and selection tools can now be selected by number keys
- Minor rendering performance improvements
- Qt's undo framework is now used instead of 3rdparty/qt-undo
- Fixed assertion failure after panning (#50)
- Fixed being able to create guides when Guides Locked is checked (#54)
- Don't draw selection cursor guide when canvas doesn't contain mouse
- Disabled flicking in the Colour panel when not necessary
- Restored non-native menus for Linux
Slate 0.0.12
- Added shortcut for Save As
- Added the ability to change transparency grid colours
- Added a selection cursor guide to make it easier to do selections
- Added Merge Layer Up/Merge Layer Down functionality
- Added Textured Fill tool (Shift+G cycles between fill tools)
- Added "Only move visible layers" checkbox to Move Contents dialog
- Added separate wheel event handling for pixel/angle-based deltas (should improve scrolling with a mouse)
- Removed PickAWinner dependency
- Fixed clash with Qt logging categories for static builds
- Don't use Qt::ForbiddenCursor when the cursor isn't on the canvas
- Bumped zoom level limit to 48
- Start using the same dashes as the large pen cursor in the selection marquee
- Improve sliders in Textured Fill Settings dialog
- Replaced fill font icon with image icon
- Stopped centering window on every launch
Slate 0.0.11
- Added Recent Files submenu
- Added Move Contents feature
- Added Show Location menu item that opens project directory
- Added support for specifying frame x/y in animation settings
- Native menu bars are now used on Windows
- Window visibility (maximised, etc.) is now saved in settings
- Splitter settings are now saved in project files
- Organised "File" menu items into groups
- Bumped up canvas size limits
- Changed 'Yes' and 'No' buttons to 'Discard' and 'Save' for save changes dialog
- Fixed pastes involving transparency not undoing properly
- Fixed canvas size changes not undoing properly
- Fixed animation preview FPS not changing when FPS setting changes
- Fixed eyedropper not being visible when alt is pressed
- Fixed not being able to close the window on failed project load
Slate 0.0.10
- Added Animation panel, which allows previewing image projects as animations.
- Made the various panels collapsible.
- Added auto-export feature.
- Disabled logging by default.
- Fixed crash with a certain logging category enabled.
- Window geometry is now saved in the application's settings.
- Tools are now disabled when the current layer is hidden.
- Added resize canvas + image shortcuts.
- Added preserve aspect ratio + smooth resize feature to image size popup.
- Flip horizontally and flip vertically shortcuts changed to H and V, respectively.
The sprite sheet in the screenshot was taken from here: https://opengameart.org/content/bomb-explosion-animation
Slate 0.0.9
Slate 0.0.8
Slate 0.0.7
- Added rulers and guides
- Added "greedy fill" feature
- Inverted crosshair colour so that it's easier to see, regardless of the colour of the pixel underneath it
- Added line angle and length to status bar
- Improved fill performance
Slate 0.0.6
- Added "select all" feature
- Added export feature for layer-based projects