-
Notifications
You must be signed in to change notification settings - Fork 1
/
TODO.txt
64 lines (63 loc) · 3.09 KB
/
TODO.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
stack run -- goat
stack run -- wormbreeder
::TODO::
-add some punnet square sorta functions to genotype
-new test cases
-verify results of SkellyNode on worm test
-verify reflected sides are indeed reflections of each other locally
-verify that reflected sides are indeed reflections when parents are centered
-fix missing-home-module warning
-finish lookAt function, and make its interface less weird
-basic test cases
-finish goat breeding app MVP
-just randomly breed and see what happens?
-I think I did this already
-try breeding to maximize volume and see what happens
-try breeding to maximize bending joints and see what happens
-consider moving parts of Builder.hs into Genetics
DONE-switch benchmarks to relude
DONE-do benchmarks for skellygen
DONE-do a package cleanup
DONE-switch to relude FFS
IGNORE-fix circleci [![CircleCI](https://circleci.com/gh/pdlla/animalclub.svg?style=svg)](https://circleci.com/gh/pdlla/animalclub)
DONE-change scale to V3 instead of M33
-see comments in reduceBoneTrans in AnimalScript.hs
IGNORE-switch LocalMesh to use storable vector
-not really worth doing right now, needs a little extra work to actually make it more performant
DONE-finish exporting genetics stuff to C++
DONE-switch to hspec
DONE/FAIL-look into adding type level size parameter to DNA
DONE-figure out why applicative do causes things to crash
DONE-switch indentation to 2 spaces
-in vim: :%s;^\(\s\+\);\=repeat(' ', len(submatch(0))/2);g
DONE-look into switching DNA to use fixed vector (type level dimension)
-it's not compatible with Data.Vector.Storable and not intended for large dimensions
DONE-refactor
DONE-consider deleting Hierarchical
DONE-move goat.hs:goatHelper into Builder.hs
DONE D:-do constraint parameterization of Float (so we can switch to Double)
DONE-combine all math libraries into single Math.hs module...
DONE-fix or change the isRoot parameter in AnimalNode
DONE-math
IGNORE-organize Skellygen/Math ugg
IGNORE/FAIL-finish invTRS
DONE-it seems like the S component could have all sorts of stuff going on in it (not just shears)
-confirm
-update comments
-see if this breaks our inherit and invTRS functions
IGNORE-BoneTrans refactor
-TRS should always have a pure scale component (V3 instead of M33)
FAIL-applyBoneTrans modifies TRS directly
DONE-refactor
IGNORE-rename AnimalNode' to AnimalNodeInternal
DONE-expand skellyfunc to host all possibilities
DONE-make AnimalNode/BoneName/BoneTrans stuff have better indexing
-`Bone T.Text [Tags]`
-add a comment explaining how reflecting bones in AnimalNode works
-the current implementation is weird, come up with something better
DONE-add clear documentation to how skellygen/AnimalNode skeleton hierarchy stuff works
IGNORE-go through some modules and rename things so that they don't have their modules as prefix
DONE-make separate testing library for matrix.linear
DONE-wtf are you using LHS coordinates for? Switch to RHS if possible or make it agnostic
IGNORE-add comment explaining default animal orientation assumptions
DONE-review skellygen and see if you want to redesign cuz it's weird af