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Minecraft crashes when starting with Wayland #835

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argonptg opened this issue Jun 1, 2023 · 4 comments
Closed

Minecraft crashes when starting with Wayland #835

argonptg opened this issue Jun 1, 2023 · 4 comments
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enhancement New feature or request

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@argonptg
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argonptg commented Jun 1, 2023

Describe the bug
When you launch minecraft using Wayland (not Xwayland), it crashes and returns with this gamelog:

terminate called after throwing an instance of 'std::runtime_error'
  what():  glfwInit error

Process exited with unexpected exit code: 6

To Reproduce
Steps to reproduce the behavior:

  1. Enable wayland on the flatpak
  2. Try to launch Minecraft
  3. See error

Expected behavior
I expected for Minecraft to launch

Screenshots
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image

Desktop (please complete the following information):

  • OS: Pop!_OS 22.04
  • Version: Most recent Flatpak version (06/01/23)
  • Installation Type: Flatpak
@argonptg argonptg added the bug Something isn't working label Jun 1, 2023
@ChristopherHX ChristopherHX added enhancement New feature or request and removed bug Something isn't working labels Jun 2, 2023
@ChristopherHX
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Not a bug, glfw wayland support was too experimental in fall 2022 and broke gamepad input. In 2020 resizing the window was unreliable and it had freezing issues.

There is no release of glfw yet with both wayland and x11 support, everything is only on the master branch.

@rakshit087
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How can I run this application on XOrg?

@Hellscaped
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How can I run this application on XOrg?

switch your windowing system to xorg via your login manager, and run the program.

@argonptg
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Not a bug, glfw wayland support was too experimental in fall 2022 and broke gamepad input. In 2020 resizing the window was unreliable and it had freezing issues.

There is no release of glfw yet with both wayland and x11 support, everything is only on the master branch.

I will close this issue as this isn't a bug

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4 participants