Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Code Name Drowned, Online Not Work at all- Steam Deck #770

Open
Mothlematic opened this issue Jan 27, 2023 · 7 comments
Open

Code Name Drowned, Online Not Work at all- Steam Deck #770

Mothlematic opened this issue Jan 27, 2023 · 7 comments
Labels
bug Something isn't working

Comments

@Mothlematic
Copy link

Describe the bug
Everytime you load up any version on the steam deck, you will always get code name Drowned, cant not be fixed by my efforts

To Reproduce
Load up Minecraft bedrock launcher on steam deck, Try to log into online, you will get the error drowned, no matter the version

Expected behavior
exactly that^

Screenshots
image

Desktop (please complete the following information):

  • OS: Steam OS/Linux
  • Version : Minecraft_Bedrock_Launcher-x86_64-v0.8.0.700.AppImage
  • Installation Type: App Image

Additional context
Add any other context about the problem here.

@Mothlematic Mothlematic added the bug Something isn't working label Jan 27, 2023
@NotLukario
Copy link

I'm struggling with this too

@LennyMcLennington
Copy link

I have the same issue, happens on AppImage, Flatpak, and from AUR... On my desktop PC it works fine with Arch Linux but on SteamOS it just has the error code Drowned.

@LennyMcLennington
Copy link

LennyMcLennington commented Apr 12, 2023

I updated to preview channel of SteamOS, and also I changed my default browser in the Plasma Settings.

I have no idea whether either of these things actually fixed it, but something did, and now I can sign in.

My best guess is that either something was fixed in the SteamOS update, or that changing my default browser in the "Default Applications" section of the Plasma Settings forced the config used by xdg-open to update and maybe it was previously broken or something (I was having other issues related to opening links / files in other apps beforehand and this also fixed those). I have no clue though, maybe it was something else entirely. Just letting people know on the off chance this helps someone.

@milkydelta
Copy link

I'm running the AppImage on SteamOS stable. I was asked to update the launcher when I opened it. The game now connects to my microsoft account effortlessly.

@Boblet67
Copy link

Boblet67 commented May 26, 2023

I got this and I,m not on the steam deck.

Although it has a window that says:

Failed to open Xboxlive login Window. Please look into the gamelog for more Information: Process exited with status=255 stdout:`` stderr:Warning: Ignoring XDG_SESSION_TYPE=wayland on Gnome. Use QT_QPA_PLATFORM=wayland to run on Wayland anyway. QQmlApplicationEngine failed to load component qrc:/main.qml:3:1: module "QtWebEngine" is not installed

I also get this in the terminal:

Warning: Ignoring XDG_SESSION_TYPE=wayland on Gnome. Use QT_QPA_PLATFORM=wayland to run on Wayland anyway.

I don't think i have the same issue but it might be similar and it is still an issue.

@Pokepunch
Copy link

I'm getting this on Steam Deck.
OS: SteamOS 3.5.1
Version: Minecraft_Bedrock_Launcher-x86_64-v0.11.4.721.AppImage
Installation Type: App Image

@weeowey
Copy link

weeowey commented Jan 7, 2024

Also having this drowned issue. Also on Steam Deck tried to get some information out of the debug mode in the terminal, only thing i see on mine to do with connections is "Implicitly defined onFoo properties in Connections are deprecated"
OS: SteamOS 3.5.7
Version: v0.12.00 (builld 72)
installation type: SteamOS Discover (Flatpak)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

7 participants