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Connection timeout when trying to connect to LAN games #747
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Just wanted to add I'm having the same issue. I'm running Fedora 35 KDE using the FlatPak launcher. |
+1; me too, same symptoms Minecraft Version: System Details$ uname -orm
5.15.0-56-generic x86_64 GNU/Linux
$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 22.04.1 LTS
Release: 22.04
Codename: jammy
Flatpak Details
Changes over time...Changes to login, and authorised access appears to change in strange ways when left for long periods. Case 1) ~30min
However, in this case, nothing changed after this time... no servers could be joined. Case 2) ~2hrs
and finally...
✔️ SUCCESS
Joining the local server both times takes much longer than I expect, ~10sec until it's "Loading Resources". I understand this is quite clumsy debugging on my part... but I hope this is useful in some way. edit: It may also be worth noting that URLs don't open from the launched app, details in flathub/io.mrarm.mcpelauncher#90 . Which means I cannot login using to my Microsoft account using |
Same issue with v1.19.51 What doesn't work: What does work: Older versions used to connect to the server fine |
Do you notice any difference in v0.7.0? This version won't be released as binary due to known issues, you can get a snapshot here https://github.com/minecraft-linux/mcpelauncher-manifest/actions/runs/3867378333 I made the xbox live http client async non blocking, previously it has been implemented as a simple blocking method.
I don't think this fixes timeouts while joining servers. |
Yes!, that's fixed it for me! Tested LAN Connection ✔️Using saved session data, connecting to local server works 🎉 WAN Connection ✔️Same auth as above, connecting to some random remote server works 🎉 Logout / Login ✔️Logging out and logging works.... Nice work @ChristopherHX 😁 , thank you. |
It took me a while to get the new version working here, but I can confirm it fixed the issue indeed. Thank you |
Describe the bug
Can't connect to any multiplayer game. The games are shown on the friends list (same LAN), but when clicked to join, it times out after a while (around a minute) with a "Connection timed out. Unable to connect to world." message.
It's on the same LAN, running the same version: 1.19.51.01
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expected to log into the game normally.
Screenshots
mcpelauncher-client.logs.txt
Desktop (please complete the following information):
OS: Archlinux 6.1.1-arch1-1
Version:
mcpelauncher-linux-git v0.5.0.r3.g68ac253-1
mcpelauncher-msa-ui-qt-git v0.3.4.r1.g41138a9-1
mcpelauncher-ui-git v0.3.2.r6.g485df2e-1
Installation Type: built from AUR package builds
Additional context
Unfortunately it's quite hard to rollback my android versions on my phone to test this with previous bedrock versions. But I had LAN games working fine yesterday with version 1.19.41.01 and previous release of ng branch.
Local worlds work fine, it's just multiplayer that is failing.
I also tried removing my ~/.local/share/mcpelauncher but got the same issue.
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