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PulseAudio doesn't start correctly on macOS #680

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GameParrot opened this issue Apr 16, 2022 · 0 comments
Open

PulseAudio doesn't start correctly on macOS #680

GameParrot opened this issue Apr 16, 2022 · 0 comments
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bug Something isn't working

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@GameParrot
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Describe the bug
When trying to start the game without FMod, PulseAudio crashes as soon as it tries to start.

To Reproduce
Steps to reproduce the behavior:

  1. Remove the libfmod library
  2. Start the game
  3. It will say that PulseAudio connection failed, and PulseAudio will crash.

Expected behavior
PulseAudio should start correctly

Desktop (please complete the following information):

  • OS: macOS 12.2.1
  • Version Built from commit 680d827
  • Installation Type Built from source

Additional context
If PulseAudio is already running (brew services start pulseaudio), it will work.

@GameParrot GameParrot added the bug Something isn't working label Apr 16, 2022
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