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Crash during graphics rendering in older hardware #12
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crash
The launcher crashes
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MCMrARM
added
crash
The launcher crashes
and removed
bug
Something isn't working
labels
Dec 14, 2018
This was referenced Sep 3, 2019
Closed
ghost
mentioned this issue
Oct 11, 2019
Closed
Closed
Please update the launcher and your graphics drivers. |
Bug still persists with latest launcher and lib32-mesa.
gdb backtrace:
mcpelauncher-client (built with
|
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Hello,
In first place, I want to thank you for this awesome application. I am very impressed.
I use Arch Linux and so I installed the
mcpelauncher-linux-git
package from the AUR.After running successfully on one of my laptops, I wanted to try on an older one. It has the following graphical capabilities (Intel Atom N455 + Intel GMA 3150):
Minecraft loads until mainscreen, which appears to render fine for 1 or 2 seconds, but then crashes.
(FPS counter always says 0 for me, even if I try on another computer or I force software rendering).
gdb backtrace:
mcpelauncher-client backtrace (in the same run):
The whole output is also avaiable here:
mcpe.log
I have run OpenGL applications on this machine without any issue, but I'm not aware of having run OpenGL ES ones before, so I can't tell if this is a bug in mesa or if it is the result of incompatibility in your application or Minecraft PE.
I don't know if you can do anything, but please ask me for any other information you may need.
Thank you very much.
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