CMake modernization #1211
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Build | |
on: [push, pull_request] | |
jobs: | |
Linux: | |
runs-on: ubuntu-20.04 | |
env: | |
BUILD_TYPE: Release | |
CC: "${{ matrix.cc }}" | |
CXX: "${{ matrix.cxx }}" | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- cc: clang | |
cxx: clang++ | |
cmake_options: -DRMLUI_ENABLE_PRECOMPILED_HEADERS=OFF -DRMLUI_SAMPLES_BACKEND=GLFW_GL2 | |
- cc: clang | |
cxx: clang++ | |
cmake_options: -DRMLUI_SAMPLES_BACKEND=SDL_VK | |
- cmake_options: -DRMLUI_BUILD_TESTING=ON -DRMLUI_ENABLE_PRECOMPILED_HEADERS=OFF | |
enable_testing: true | |
- cmake_options: -DRMLUI_ENABLE_LOTTIE_PLUGIN=ON -DRMLUI_SAMPLES_BACKEND=X11_GL2 | |
- cmake_options: -DRMLUI_DISABLE_RTTI_AND_EXCEPTIONS=ON -DRMLUI_SAMPLES_BACKEND=SDL_GL2 | |
- cmake_options: -DRMLUI_NO_THIRDPARTY_CONTAINERS=ON -DRMLUI_SAMPLES_BACKEND=SFML_GL2 | |
- cmake_options: -DRMLUI_SAMPLES_BACKEND=SDL_VK -DRMLUI_VK_DEBUG=ON -DRMLUI_ENABLE_PRECOMPILED_HEADERS=OFF -DCMAKE_BUILD_TYPE=Debug | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install Dependencies | |
run: |- | |
sudo apt update -yq | |
sudo apt install -yq cmake ninja-build clang libsdl2-dev libsdl2-image-dev libfreetype6-dev libglew-dev liblua5.2-dev libsfml-dev librlottie-dev libglfw3-dev | |
- name: Create Build Environment | |
run: cmake -E make_directory ${{github.workspace}}/Build | |
- name: Configure CMake | |
working-directory: ${{github.workspace}}/Build | |
run: >- | |
cmake $GITHUB_WORKSPACE -G Ninja -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DRMLUI_BUILD_LUA_BINDINGS=ON -DRMLUI_BUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON | |
-DCMAKE_MODULE_PATH=$GITHUB_WORKSPACE/CMake/Modules/CI/Linux | |
${{ matrix.cmake_options }} | |
- name: Build | |
working-directory: ${{github.workspace}}/Build | |
run: cmake --build . --config $BUILD_TYPE | |
- name: Test | |
if: ${{ matrix.enable_testing }} | |
working-directory: ${{github.workspace}}/Build | |
run: ctest -C $BUILD_TYPE | |
macOS: | |
runs-on: macos-latest | |
env: | |
BUILD_TYPE: Release | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
# - cmake_options: -DRMLUI_SAMPLES_BACKEND=auto | |
- cmake_options: -DRMLUI_SAMPLES_BACKEND=GLFW_GL2 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install Dependencies | |
run: brew install lua sdl2 sdl2_image glfw | |
- name: Create Build Environment | |
run: cmake -E make_directory ${{github.workspace}}/Build | |
- name: Configure CMake | |
working-directory: ${{github.workspace}}/Build | |
run: >- | |
cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DRMLUI_BUILD_LUA_BINDINGS=ON -DRMLUI_BUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON | |
${{ matrix.cmake_options }} | |
- name: Build | |
working-directory: ${{github.workspace}}/Build | |
run: cmake --build . --config $BUILD_TYPE | |
Windows: | |
runs-on: windows-latest | |
env: | |
BUILD_TYPE: Release | |
VCPKG_DEFAULT_TRIPLET: x64-windows | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
# - cmake_options: -DRMLUI_SAMPLES_BACKEND=auto -DRMLUI_ENABLE_PRECOMPILED_HEADERS=OFF | |
# After upgrading minimum CMake to >= 3.18, CMake should automatically find Vulkan using the VULKAN_SDK environment variable | |
- cmake_options: -DRMLUI_SAMPLES_BACKEND=Win32_VK -DRMLUI_VK_DEBUG=ON -DVulkan_LIBRARY="C:\VulkanSDK\1.3.250.1\Lib\vulkan-1.lib" -DVulkan_INCLUDE_DIR="C:\VulkanSDK\1.3.250.1\Include\vulkan" | |
- cmake_options: -DRMLUI_SAMPLES_BACKEND=SDL_VK -DRMLUI_BUILD_LUA_BINDINGS_FOR_LUAJIT=ON -DVulkan_LIBRARY="C:\VulkanSDK\1.3.250.1\Lib\vulkan-1.lib" -DVulkan_INCLUDE_DIR="C:\VulkanSDK\1.3.250.1\Include\vulkan" | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Enable Developer Command Prompt | |
uses: ilammy/[email protected] | |
- name: Install Dependencies | |
run: |- | |
Invoke-WebRequest -Uri https://sdk.lunarg.com/sdk/download/1.3.250.1/windows/VulkanSDK-1.3.250.1-Installer.exe -OutFile vulkansdk.exe | |
.\vulkansdk.exe --confirm-command --accept-licenses --default-answer in com.lunarg.vulkan | |
C:\vcpkg\vcpkg install freetype[core] sdl2[core,vulkan] lua[core] luajit | |
- name: Create Build Environment | |
run: cmake -E make_directory ${{github.workspace}}/Build | |
- name: Configure CMake | |
working-directory: ${{github.workspace}}/Build | |
run: >- | |
cmake $env:GITHUB_WORKSPACE -A x64 -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=$env:BUILD_TYPE -DRMLUI_BUILD_LUA_BINDINGS=ON -DRMLUI_BUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON | |
-DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake" ${{ matrix.cmake_options }} | |
- name: Build | |
working-directory: ${{github.workspace}}/Build | |
run: cmake --build . --config $env:BUILD_TYPE | |
Emscripten: | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Install Dependencies | |
run: |- | |
sudo apt update -yq | |
sudo apt install -yq cmake | |
- name: Install Emscripten SDK | |
run: |- | |
cd ~ | |
git clone https://github.com/emscripten-core/emsdk.git --depth 1 | |
cd emsdk | |
./emsdk install latest | |
./emsdk activate latest | |
- name: Create Build Environment | |
run: cmake -E make_directory Build | |
- name: Configure CMake | |
run: |- | |
source ~/emsdk/emsdk_env.sh | |
cmake -S . -B Build -DCMAKE_BUILD_TYPE=Debug -DRMLUI_BUILD_SAMPLES=ON -DRMLUI_SAMPLES_BACKEND=SDL_GL3 \ | |
-DBUILD_SHARED_LIBS=OFF -DWARNINGS_AS_ERRORS=ON -DRMLUI_EMSCRIPTEN_EXE_FLAGS="-O1" \ | |
-DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake \ | |
-DCMAKE_MODULE_PATH=$GITHUB_WORKSPACE/CMake/Modules/Emscripten | |
- name: Build | |
working-directory: ${{github.workspace}}/Build | |
run: |- | |
source ~/emsdk/emsdk_env.sh | |
cmake --build . --config $env:BUILD_TYPE |