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Editor buffers readonly status doesn't change after changing file system provider #53256
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(Experimental duplicate detection) |
Thanks for creating these issues. I will look into this in July |
@isidorn The is this event that you should listen on: https://github.com/Microsoft/vscode/blob/ab21dfa0a9c56e05f3f4f380f16d4b1b673961a2/src/vs/platform/files/common/files.ts#L47 |
@jrieken thanks, on that event I need to clear my explorer model it seems |
yeah, maybe. tho I'd say you are mostly driven by the workspace config (which should probably listen to this event) |
@jrieken I found it weird that the workspace context service fires an |
Issue Type: Bug
FileSystemProvider
.workbench.files.action.refreshFilesExplorer
command.Expected:
The editor changes and becomes read-write.
Actual:
The editor stays read-only, even if I close it and re-open it.
VS Code version: Code - Insiders 1.25.0-insider (5d6156a, 2018-06-25T09:40:10.343Z)
OS version: Windows_NT x64 10.0.16299
System Info
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
rasterization: disabled_software
video_decode: enabled
video_encode: enabled
vpx_decode: enabled
webgl: enabled
webgl2: enabled
Extensions (3)
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